Hess

History of the Grim Embers

  • 811 BCE

    Search for Gundren Rockseeker

    Search for Gundren Rockseeker
    A dwarf has gone missing who has been said to have found a device that makes or imbues items with magical abilities. The group were selected to carry out the task to find him.
  • Sep 11, 811

    Cragmaw Hideout

    Cragmaw Hideout
    No sign of Gundren, found Sildar, bunch of Goblins and a Bugbear
  • Sep 12, 811

    Phandalin

    Phandalin
    Small mining village under the threat of The Redbrands
  • Sep 13, 811

    Redbrand Hideout

    Redbrand Hideout
    The nest of bandits helmed by a Wizard called Glasstaff. Guarded by a once twisted wizard creature called a Nothic.
  • Sep 14, 811

    The Road to the Banshee

    The Road to the Banshee
    While camping a pack of Badgers and their master attacked the party. After their death you picked up a demonic tome, later you found it to be one of two books of Somnus.
  • Sep 15, 811

    Banshee / Wyvern Tor

    Banshee / Wyvern Tor
    With a creepy encounter out of the way, you cleared the orcs and ogres waiting for you at Wyvern Tor, securing a tidy bounty.
  • Sep 16, 811

    Thundertree

    Thundertree
    With news of a Dragon and a druid occupying this disaster site of ruins, the Embers hastily cleared out these ruins infested with all manner of giant spiders and ash zombies. Here you also slaughtered an unusual band of Dragon cultists, eccentric in their ways and very unprepared for the carnage they passively wrought.
    The main threat came in package of a young green Dragon, who killed all of you and left one alive to bear the mark of its master - Somnus.
  • Sep 17, 811

    Old Owl Well

    Old Owl Well
    Investigating these ancient ruins you found Hamun Kost, a Red Wizard of Thay with a throng of undead under his command. The exchange was short as neither party had decided that any exchange in services were necessary.
  • Sep 18, 811

    Cragmaw Castle

    Cragmaw Castle
    You were lead here to find more information on the Black Spider as well as how to get to Wave Echo Cave, where you deduced Gundren may be. You found the information you needed, through means of violence, you also found many Bugbears, Goblins, Hobgoblins. Held captive was a family from Phandalin, the wife and children of a murdered woodcutter who's corpse you found within the Noctis' lair. The family was freed, and the devastating news of they lost one was given later.
  • Sep 19, 811

    Wave Echo Cave

    Wave Echo Cave
    Tharrus, Dowsha, Arianne, Humpty, Nymeria and Hyijor explored this large underground system of tunnels cut outs searching for both Gundren and the Black Spider. Within moments of finding the Black Spider, Humpty killed him. Gundren was found, then Dowsha and Hyijor began to attack the somewhat befuddled Spectator creature and when slain opened up a way-gate to another world. In the process of the portal opening, it displaced both Dowsha and Hyijor's bodies, killing them instantly.
  • Sep 20, 811

    Place Between Worlds

    Place Between Worlds
    The party entered the portal assuming the other two had done as well. Those that survived the trans-dimensional evisceration experienced haunting visions and waking dreams afflicted by a god that claimed this realm as his own. A slinking voice that would be later known as Somnus.
  • Sep 21, 811

    Stormcrest Mountains, Tal'dorei, Exandria

    Stormcrest Mountains, Tal'dorei, Exandria
    The remainder of the party were thrust onto the cliffs of the mountain into the blinding snow. They were greeted and escorted by a young initiate of The Dawnflower Temple, Kirbin.
  • Sep 21, 811

    The Dawnflower Temple

    The Dawnflower Temple
    Here you met the head of the temple, Paladin Costa as well as a Grave Cleric looking for answers, Bandon who would later join the group. Arianne and Nymeria parted ways at this point just as a new threat loomed on the horizon. A cart laden with supplies carried a young Wizard, Parry. He joined the group also, just as the sleep sickness began fester in the land.
    After tracking down a type of root for a treatment, you met a specialist in sleep and the mind, Vita, who was a Blood Cleric.
  • Sep 22, 811

    Ochresh

    Ochresh
    Before reaching the small village in the shadow of the mountain, you met a lone Minotaur warrior who assisted you in fighting off some bandits. Brutas decided to follow and help as the party had a mission of importance. Later in the Inn called The Flailing Goose the party recruits a changeling called Trayel. Some of the locals reveal that herilooms have gone missing, and that the evidence points to Rhian Melath.
  • Sep 23, 811

    Melath Manor, Ochresh

    Melath Manor, Ochresh
    Melath Manor is where you uncovered a long drawn out plan by a servant Willard Cabonte to resurrect his dead wife who was executed wrongly by the the village. She was tried as a witch who abducted children, but the true culprit was later to be found as Mabon one of the Hags in the coven long sought after. Rhian was enthralled to do Willard's bidding. The party executed Willard and fought off an attack by The Pink Rabbits, poaching a member - Lucky. Tharrus decided to stay behind.
  • Sep 24, 811

    Battle of the Dawnflower

    Battle of the Dawnflower
    Abaddlon later known to be the sister of Somnus led a charge against the temple in an attempt to retrieve one of the books of Somnus. At night frost giants, goblins and her personal guard launched a massive strike killing the majorit of the population of The Dawnflower Temple. Abaddlon's host was killed along with her army. The survivors prepared their dead and trekked down the mountain to seek refuge in Ochresh.
  • Sep 25, 811

    Captain's Lodgings, Ochresh

    Captain's Lodgings, Ochresh
    Investigating a newly 'sleep sick' patient you come across the body of the Captain's wife then later a group of fey Redcaps. As your suspicions rise with the imposter playing the Captain's wife she transforms into a ragged wolf and scampers away. Deciding some sort of link between Somnus, the sleep plague and this creature you decide to track this creatrure. You employ a local trapper Marus Lentri to escort you to this creature's lair.
  • Sep 26, 811

    The Dividing Plains

    The Dividing Plains
    Miles of vast open space that links the north of the continent to the south. Marus leads you past odd creatures like phases beasts and even a vendor selling books teaching inane skulls.
  • Sep 27, 811

    The Ink Thicket

    The Ink Thicket
    Deep past the swamps and the Mired Woods lies a thick forest of black thorns and charred looking flora. The party encounters three creatures, alien or reptilian. Slaads. They put up a good fight until Lucky turns the tides by polymorphing into a mammoth. From here lays the Black Stone ruins under the helm of a giant dead oak. These ruins would later be known as The Temple of Tharizdun. A hard won battle leads to a winding maze of thorned plants and hazardous terrain.
  • Sep 28, 811

    Temple of the Undone

    Temple of the Undone
    This dark temple housed many walls of ancient black stone that take the party in twists and turns. The massive chains on the wall were found to be a key of some sort to the lower levels when configured in the pattern of a seven pointed star. This inner section was guarded by a monstrous force of an abyssal Minotaur, which was felled before a sightless descension into the darkness below.
  • Sep 29, 811

    Broken Star Coven, Temple of the Undone

    Broken Star Coven,  Temple of the Undone
    Here you witnessed the despicable act committed by three foul sisters in dark magics. Squeezing, grinding, extracting reagents from a shopping list aimed at Somnus himself. The intent was not known but the party decided to stop this at any cost. The forces more than you bargained with, with a coven's spellcasting and large Banderhobb's on the flank. Their offense was skillfully met, with some near losses and Parry who was ingested. Two prisoners were released. The woman with child, and one other
  • Sep 29, 811

    Broken Star Coven, Temple of the Undone

    Broken Star Coven, Temple of the Undone
    The second prisoner released was one of immense power, a vessel to a god, Zile Qumar. This god was the sibling to Somnus, but not with the same intent as he. Sympathetic to your goal, they too wished to rid the land of this sickness, but in a means that would not erase Somnus for good. They summoned Destiny, the hooded gold robe wearing sibling who helped to channel power through Parry's mark like a conduit. Somnus was targeted and wiped out, setting a course for Dream to be reborn a new.
  • Sep 30, 811

    Stilben

    Stilben
    After dealing with both the hags and the Somnus (for now), the party decided to accompany Marus to Stilben as it was close by. This port town had grown in population, variety and wealth over the years due to trade both legal and illegal. Making it a good spot to spend some downtime by making new contacts, learning skills, relaxing or just making some coin. Friends were made like Odom Sazerac, Marquise Pueta, Glissade, Moordek. The party became members with the Stewards of K'Tawl.
  • Dec 31, 811

    Bayside, Stilben

    Bayside, Stilben
    On New Years Eve, amongst the celebrations the party came across a group of brutes (Later revealed as Myriad) attempting to burgle Sazerac's store. All but one were killed by the Embers.
  • Jan 7, 812

    The Silk Ward, Stilben

    The Silk Ward,  Stilben
    With disdain in his heart and a rebellious flair, Bandon with a fake journal provoked an attack on a known Myriad location. This spark ignited a massive street battle with a legion of Myriad who spilled out to attack Bandon and the Embers. The Wizard Shiloh lent a much needed hand and facilitated a defence and later an escape. Scores of Myriad were cut down, including a Capo at the hand of Humpty, who managed to steal her demonic looking black greatsword named 'Xezcal'
  • Jan 8, 812

    Shiloh's Atrium

    Shiloh's Atrium
    The Myriad were livid and out in force. Shiloh offered her residence with wards in place for The Ember's to lay low for a while. While sleeping Bandon & Brutus with connection to their deities were wrecked with dreams, a rare occurrence since Somnus had be snuffed out. The visions portrayed images of the Trammels being forged and images of The Temple of the Undone, something left unfinished. It was unsettling enough for the party to venture out of the city to tie up loose ends.
  • Jan 9, 812

    Return to the Broken Star, Temple of the Undone

    Return to the Broken Star, Temple of the Undone
    On the return to the temple to quash suspicions the party finds it more active than it should be. A number of grey cloaked cultists with facial disfigurements are seen entering a hatch in the drained blood pool. The hatch leads down into an ruined Ascension Chamber.
  • Jan 9, 812

    Church of the Ebon One

    Church of the Ebon One
    Beneath the temple through the Ascension Chamber to the Archives of Ash the party fights off packs of undead and a risen Beholder before coming across a tortured Gold Dragon, corrupted by Tharizdun's Followers. The Embers fail their first attempt, nearly being burnt to cinder before narrowly escaping to rest and call for the back up of Shiloh. A tight tactic and Greater Restoration and you have found a new ally, Valamarand from the order of Bahamut.
    Inspecting this huge hall finds a portal.
  • Jan 9, 812

    Azure Ward, Pelor's Sanctuary

    Azure Ward, Pelor's Sanctuary
    With the trail leading to the portal the Grim Embers hopped through, lead by Lucky. Through the otherside was the Azure Ward deep beneath the soil and part of a shrine to Pelor. A chatoic fight between the Tharizdun and Pelor devout was in full motion, joined by spawned demons. Clearing and following the carnage, the party found some higher demons attempting to pass through a way-gate protecting a narrow and periled path into the darkness.
  • Jan 9, 812

    Solaire's Trial

    Solaire's Trial
    Dealing with the demon's the party pushed forward into the dark, the pulsing and sickening evil thickening with every step. The thin path lead to a flat island in the middle of this huge cavern, a giant statue depicting a holy warrior of Pelor stood guarding the space. Through many puzzles, riddles and trials the statue animated and finally stalled when the trial was complete. The door to the inner sanctum was opened leading to a small crypt and a dead High Cleric.
  • Jan 9, 812

    The Divine Trammel

    The Divine Trammel
    This chamber's high ceiling was covered wall to wall in runic symbols inked with the blood of the withered creature suspended high above the solid shell of anchored trammel. With little response Bandon impulsively shot a guiding bolt which instantly killed the shrunken form of what you found out to be Hamun Kost. Kost's intentions were not clear, but the enchantment in ritual casting had been broken which lead to a chain reaction resulting in the Azure Ward trammel's tether to be lost.
  • Jan 25, 812

    Clasp Competition, Dividing Plains

    Clasp Competition, Dividing Plains
    With the revived and captured Hamun cost taken by Shiloh for questioning, the Embers decided to continue on to the Dividing Plains to follow up on a Clasp task given to them to assure a seat at the table. The party followed the trail of highway robbers by way of emptied wagons, and signs of hijacking. Along the way you found a Dwarf Clasp member from up north, Obby the Rat, who wished to remain with the group to find his stolen horse.
  • Jan 26, 812

    Archmage's Bane

    Archmage's Bane
    Parry had a large orb in his possession since the scrim with the Myriad back in Stilben, but until now it had only really been of interesting ornamental value. A few investigative turns and tinkers opened a magnetic portal, siphoning the entire resting party in the tent into an unknown and near infinite collection of inter-planar pocket dimensions. This bait, which Parry and Finn had fallen for had landed the party into The Folding Halls of Halas.
  • Jan 27, 812

    The Folding Halls of Halas

    The Folding Halls of Halas
    The party scrambled after berating Parry, attempting to find out where they were and how to get out. Crypitc puzzles arose suggesting multiple paths. The Embers choosing quickly the one of least resistance. They talked with constructs in a bakery with enchanted sweets, solving a second puzzle while learning about the history of another continent. Soon after realising there was a time dilation in play the panic to find an exit became paramount.
  • Jan 29, 812

    Bargaining, The Folding Halls of Halas

    Bargaining, The Folding Halls of Halas
    Finding a passage to one of Halas' inner sanctums allowed a glance at the others. The party put together that Halas was a wizard and was experimenting in all manner of ways. Entry was given to a recuperation area, where you found an unsavoury human sorceror, Gucius Falmoy. This creature was known to Parry, and not known to be nice. Bandon used Geas to magically black mail him into being a guide to the Ember's escape.
  • Feb 6, 812

    The Tragedy of Gruude / Brood Queen, The Folding Halls of Halas

    The Tragedy of Gruude / Brood Queen, The Folding Halls of Halas
    Petulant and pompous Falmoy leads the Embers through the Bovine Construct guarded Carving Farm where Parry triggers a trap that attempts to extract his blood. From here a way-gate transports the group to an infested hive consisting of human carcasses for rare honeycomb, a parley is struck with the Queen and the final eight souls fall into a chamber with an abomination of green dragon scale and a one great wizard. A mage hunter golem closes the gap, just as the party barely makes their escape.
  • Feb 9, 812

    The Horse Thieves, Foramere Basin

    The Horse Thieves, Foramere Basin
    Horse thieves, suspected of being the target of the intial Clasp task stole The Ember's belongings along with the sphere. The party exited from the sphere and landed inside their prey's camp. Some short battle later, the party made off with the collected horses and some collected loot. Only on exiting, after a barrage of messages did they realise that they had lost two weeks of time, stolen by the Heirloom Sphere.
  • Feb 10, 812

    Cloak, Dagger & Silk, Stilben

    Cloak, Dagger & Silk, Stilben
    A quick horse ride over the Dividing Plains land the group back in Stilben which is prepping for civil war. Hamun Kost has overpowered Shiloh, sprung by Merriweather and risen a small army of undead in and outside of the K'tawl Swamp. Aleese is missing, as is Marus. The Clasp have plans to unseat the Myriad's grasp on Eastern Tal'dorei and Spireling Harrock has called for aid from The Grim Embers.
  • Feb 10, 812

    Operation: Looking Glass, Phase 1

    Operation: Looking Glass, Phase 1
    There is news that Spirelink Harrock was assassinated just miles from the Silvercut Crossroads. The plan continues as normal as the outcome would be the same. The plan: steal the Myriad's mirror artefact, their main source of reinforcement. A 3rd party then makes a deal for the Myriad to withdraw from Stilben on return of the artefact. Parry, Bandon and Finn find a wagon for transport and cart the stolen Pride Silk to the Mercer Society. An inquisitive Leonis Zeth nearly sees their ruse.
  • Feb 10, 812

    Commerce & Terror

    Commerce & Terror
    After a tense exchange with Leonis, the wagon was taken outside the city gates into the K'Tawl Swamplands where it was blended in with the terrain. On the way back, the party was ambushed by a pair of terrifying undead Bodaks. Parry was knocked out several times, with Bandon too succumbing. Very nearly were they defeated. But managed to fight through and find their way back to Stilben.
  • Feb 10, 812

    Keelboat & Amendments

    Keelboat & Amendments
    Humpty, Brutus and Lucky purchase a Keelboat and crew for the heist. Scouting by Emir reveals a location passed over that is very suspicious. Captain of the Waterwatch allies with the Embers for goals of order in Stilben. The Clasp specialists run errands for the group. News of Marus being held prisoner at local debaucher den - Absolem's. The embers adjust their plans to include a visit to Absolem's and the final goal to be the Vas Estate.
  • Feb 10, 812

    Absolem's

    Absolem's
    With the day of the heist closing in, the Embers scramble to tie up loose ends. One of them being the capture of a close ally - Marus. With the specialists in toe, and disguises fixed, the group with Kirbin band together and barrel into the house of pleasure. Deep in the gambling rooms Brutus opens a dialogue with an interesting new character, Mr Gideon. A lupine humanoid who seems hold some status here. Battle breaks out with devils, and Marus is saved.
  • Feb 10, 812

    Reunion, Absolem's

    Reunion, Absolem's
    With freedom to Marus given, instead of heading for the exit he breaks for a hall of pleasure with intention of finding Aleese. The Ember's follow and free slaves on the way. The Madamocks herself in office. The remainder of the prisoners are freed. Aleese included as well as the long lost uncle to Kirbin, Rowan Dalton. He reveals that Kirbin is of Darrington blood and hails from the Dwendalin Empire. Humpty goes on a killing spree until he finds a five pillar monk that almost kills him.
  • Feb 10, 812

    Phase 2, Distractions & Spawn of the Cinder King

    Phase 2, Distractions & Spawn of the Cinder King
    Rowan gives word that an egg of Thordak the Cinder King has fallen into smuggler's hands and that it may be kept here in Stilben. The point of no return arises, and goodbyes are given to Marus, Aleese, Rowan and Kirbin. Later with Ortega, a plan is struck with Lucky to distract the Myriad forces in the Silk Ward with firebombs carried by Lucky in eagle form and Parry's Magic. This was hoped to draw attention away from the main strike at the Vas Estate.
  • Feb 11, 812

    Phase 3: The Heist, The Vas Estate

    Phase 3: The Heist, The Vas Estate
    The distraction went off without a hitch, Lucky dropped fire and dazzling displays of colour into the Silk Ward, while Parry and some Clasp operatives rained down more death from above. The full group met up and stalked into the overgrown estate. Some traps were set off, and Bandon carved a shortcut through the upper level floor. The battle begun and was long and draining. Mr. Gideon was killed with a joint effort and finally impaled and finished by Finn (?). Leonis was cooked alive by Parry.
  • Feb 11, 812

    Messy Exits

    Messy Exits
    Through the exhaustive battle, Lucky utilised a long waited plan to animate projectiles, using them on The Black Knight, Humpty took the final blow killing her again using with her own sword, Xezcal. The bottom floor revealed a box protected by Power Word: Kill. Inside was the dragon egg, coaxing differing opinions leading to Bandon storming off from the party. The Embers arrive at the Keelboat and sail until they reached their path within the Northern swamp. A handover followed shortly after.