History of Computer Animation

  • William Fetter

    William Fetter
    "In 1960, designer William Fetter was attempting to devise a new process in order to maximize the efficiency of the layout inside Boeing's airplane cockpits. His final product was a computer generated orthographic view of the human form. Fetter devised the term 'computer graphics' to describe his creation, starting a chain of events that would eventually revolutionize the world of entertainment, advertising and media. One of Fetter's contemporaries, Ivan Sutherland set things in motion in 1963"
  • Period: to

    History of Computer Animation

  • Ivan Sutherland

    Ivan Sutherland
    "It began in 1963 when an MIT graduate student named Ivan Sutherland created the first true computer animation program. Instead of presenting a series of numbers, Sutherland's Sketchpad program drew lines that created recognizable images. Sutherland noted: "Since motion can be put into Sketchpad drawings, it might be exciting to try making cartoons." This book, the first full-length history of CG, shows us how Sutherland's seemingly offhand idea grew into a multibillion-dollar industry. "
  • SIGGRAPH

    "beginning of a group SIGGRAPH (Special Interest Group on Graphics) in the organization of ACM (Association for Computing Machinery) gathering of IT professionals"
  • SIGGRAPH Conference

    "Meads and Bob Schiffman organized the first annual SIGGRAPH conference, which has become one of the compelling aspects of the organization. It was held in Boulder, Colorado in the summer of 1974 as the 1st Annual Conference on Computer Graphics and Interactive Techniques. Attendance was approximately 600 people. There was no formal proceedings. Instead, the papers were included in an obscure journal from Pergammon Press. "
  • Tron

    Tron
    "Tron was one of the first films to feature computer generated visual effects to any notable degree. Tron's centerpiece is an unbelievably unique depiction of the "grid," a computer generated softwarescape representing the inner workings of an operating system."
    (Slick)
  • Terminator 2

    Terminator 2
    Terminator 2 was the first featured films to have a computer generated "main" character. This opened up the doors for other movies to jump on the computer animated band wagon.
  • Steven Spielberg

    Steven Spielberg
    Steven changed they way people looked at using CG in movies, rather than using stop motion like planned his team ended up using a computer generated dinosuars. This movies was very groundbreaking and changed a lot of things in movies to come. This movies was nominated for three awards and won all three. Best visual effects was among those three
  • Jurassic Park

    Jurassic Park
    "Although Jurassic Park's visual effects were largely animatronic, for approximately 14 minutes audiences were treated to the first ever appearance by photorealistic, fully computer generated creatures in a feature film"
    (Slick)
  • Toy Story

    Toy Story
    Toy Story was the first fully animated film. " Toy Story's incredible success spurred an eventual frenzy of 3D animation that never really tapered off. The format remains as popular today as it was ten years ago, and doesn't appear to be losing steam."
  • Titanic

    Titanic
    Titanic was the first film to use computer animation to grenerate the thousands of extras. The scence when the ship breaks throwing people over the edge bolts uprising and people clingy to the rails trying to live, they were all computer animated.
  • The Matrix

    The Matrix
    "The key sequences in The Matrix were filmed with a circular array of cameras, which allowed the "bullet-time" camera panning that took the world by storm. In a CGSociety & 3D World poll that featured input from over 6,000 industry professionals, The Matrix ranked as the number one 3D effects film of all time (Jurassic Park was second).
  • Star Wars Episode I

    Star Wars Episode I
    "First extensive use of computer graphics for environment replacement—the first of the "digital backlot" films. Menace raised the bar significantly for the number of 3D effects shots in a single film."
  • The Curious Case of Benjamin Button

    The Curious Case of Benjamin Button
    "Broke new ground in photorealistic facial animation, 3D scaning, and performance capture. Probably the first feature film to look the uncanny valley in its metaphorical face and say, "not today."
  • Avatar

    Avatar
    "First live-action film to be shot in native 3D (as opposed to post-converted), with stereoscopic camera rigs." Avatar set the bar high for many films to come.