Evolution of IDT field

By gzd
  • Period: to

    The visual Instruction Movement

    In early 1900's educational films were first produced and this period extends through 1920's. There was a marked increase in the use of visual materials in public schools. It was named as visual education movement.
  • First School Museum

    The first school museum was opened in St. Louis in 1905, and shortly thereafter school museums were opened in Reading, Pennsylvania and Cleveland, Ohio.
  • Visual Education was published(teacher's guide)

    The increasing interest in using media in the school was referred to as the “visual instruction” or “visual education” movement. The latter term was used at least as far back as 1908, when the Keystone View Company published Visual Education, a teacher’s guide to lantern slides and stereographs.
  • First instructional films

    In the US, the first catalog of instructional films was published in 1910.
  • First film use as instruction in public school

    the public school system of Rochester, New York, became the first to adopt films for regular instructional use.
  • First radio broadcasting

    It happened in 1920
  • Period: to

    Audio Visual Instruction Movement

    From 1920s to 1940s advances in media such as sound recordings, radio broadcasting and motion pictures with sound, the focus of the field shifted from visual instruction to audio visual instruction
  • The AECT was created

    The Department of Visual Instruction, which at that time was part of the National Education Association. It was created in 1923 and is now called the Association for Educational Communications and Technology (AECT).
  • The book "Visualizing the Curriculum" was written

    The important textbook written by Charles F. Hoban, Sr., Charles F. Hoban, Jr., and Stanley B. Zissman
  • Period: to

    World War II period

  • Division of Visual Aids for War Training

    During the war, training films also played an important role in preparing U.S. civilians to work in industry. In 1941, the federal government established the Division of Visual Aids for War Training.
  • Period: to

    training films & filmstrips were produced

    US Army Air Force produced more than 400 training films and 600 filmstrips during a two-year period
  • Model of Communication

    During the decade after World War II, many leaders in the audiovisual instruction movement became interested in vari-ous theories or models of communication, such as the model put forth by Shannon and Weaver (1949).
  • Period: to

    TV use as an instructional media

    in the 1950s TV became popular as an audiovisual instruction in, however, its use as an instructional media had been decreased in the 1960s
  • Period: to

    Instructional Technology viewed as an event

    Beginning in the 1950s and particularly during the 1960s and 1970s, a number of leaders in the field of education began dis-cussing instructional technology in a different way—that is, rather than equating it with media, they discussed it as being a process.
  • 242 television channels for educa-tion

    1952 decision by the Federal Communications Commission to set aside 242 television channels for educational purposes.
  • “The Science of Learning and the Art of Teaching” was published

    This article of B.F. Skinner is very important in the field of education.
  • Period: to

    Programmed instruction movement

    major factor in the development of the systems approach.
  • Online learning started

    Online learning started in 1960 when Donald Bitzer, a laboratory assistant at the University of Illinois, created the very first e-learning system called the PLATO.
  • Mathetics

    Gilbert developed a new science of mathetics (Gilbert, 1962), derived from the Greek mathein, “to learn.”
  • The 1963 Definition

    This definition focused on the design and use of messages that control the learning process.
  • Gagne described 5 domains of learning outcomes

    Gagné described five domains of learning outcomes—verbal information, intellectual skills, psychomo-tor skills, attitudes, and cognitive strategies in his book The conditions of Learning
  • General Systems theory

    general systems theory (Bertalanffy, 1968) emerged as another fundamental tenet of instructional design.
  • Silvern's ID model

    one of most influential ID models
  • Multistage, multi-store theory of memory

    Atkinson and Shriffin (1968) introduced a multistage, multi-store theory of memory. It's seen as the basis for information processing theory.
  • The 1970 definitions ~ First definition

    This definition was similar to the old view that sees the field as media.
  • The 1970 definitions ~ Second definition

    The second definition defined it as process. In more detail, it says instructional technology is a process to create, evaluate and design learning and teaching experience for a specific objective to provide effective instruction.
  • HPT emerged

    HPT is a field of professional practice that began to take form during the 1970s and became recognized in its own right in the 1980s.
  • Gilbert's behavior engineering model

    Together with Geary Rummler, Gilbert soon progressed beyond issues of learning and by the mid-1970s had created his behavior engineering model
  • AECT definition

    They defined instructional technology as a process. It is important that the definition included the "learning problems and solutions" term for the first time.
  • Period: to

    Computer use as instruction

  • Gagne defined instructional media

    It has been defined as the physical means via which instruction is presented to learners (
  • Computer use as instruction

    By 1983, computers were being used for instructional purposes in more than 40 percent of all elementary schools and more than 75 percent of all secondary schools in the US
  • Learning technology center at Vanderbilt University

    in 1984, the Learning technology center was launched at Vanderbilt University to develop new technological approaches to help children learn.
  • Keller's ARCS Model

    There are two well-published models of motivational design that are holistic. One of them is the Keller's ARCS Model(1984)
  • PBL was introduced by Barrows

    while working with medical-school faculty, Howard Barrows (1988) developed a model for centering instruction around a key statement of a problem, prompting team-based inquiry and problem-solving processes.
  • Macrocontexts for classroom discussion&prolem solving

    John Bransford and colleagues produced a series of videodisc les-sons presenting a problem in an everyday context, requiring math for its solution. These authentic “macrocontexts” for classroom discussion and problem solving were proven useful as instructional strategies (Cognitive and Technology Group at Vanderbilt, 1990)
  • HPI emerged

    HPI emerged in the 1990s
  • Constructivism came into prominence

    As an educational philosophy, constructivism came to promi-nence in the 1990s
  • The Journal for the Learning Sciences

    In 1991, the Journal for the Learning Sciences was started (Kolodner, 1991), followed by the International Society for the Learning Sciences.
  • Design-based research methodology

    In 1992, Brown&Collins created a design-based research methodology.
  • Fostering Community of Learners model

    ZPD, Brown, and Campione in 1994 developed Fostering Community of Learners model for teaching Science.
  • Harless HPT definition

    Harless (1995, p. 75) defines HPT as “an engineering approach to attaining desired accomplishment from human performers by determining gaps in performance and designing cost-effective and efficient inter-ventions.”
  • Burton, Moore and Magliaro defined Behaviorism

    They defined behaviorism as the philosophy and values associated with the measurement and study of human behavior.
  • Branch's Curvilinear depiction of an Instructional design model

  • Gilbert's HPI equation

    Gilbert (1996) has written extensively about what he has termed “worthy” performance (Pw), the ratio of valued accomplishment (Av) to costly behavior (Bc):
    Pw =Av/ Bc
  • 4C/ID-model

    Van Merrienboer and his colleagues introduced 4C/ID model to reduce cognitive load.
  • The time-continuum model

    There are two well-published models of motivational design that are holistic. One of them is the time-continuum model of Wlodkowski (1999)
  • Engineering effective performance model

    Stolovitch and Keeps (2004a) have produced an engineering effective performance model that is highly prescriptive and is accompanied by a large number of performance aids
  • Connectivism

    George Siemens and Stephen Downes developed an approach to learning called connectivism.
  • Flipped learning was introduced

    In 2007, Jon Bergmann and Aaron Sams, made their recorded lectures available for student viewing at home and then used classroom time for student consultation and problem solving. They called it flipped learning
  • Keller's 5 principles

    In the current formulation, there are five principles and each has a theoretical basis in key motivational and volitional concepts (Keller, 2010)
  • Van Tiem, Moseley, and Dessinger's HPI def.

    “the systematic pro-cess of linking business goals and strategies with the workforce responsible for achieving the goals” 2012
  • Generalized HPT Model

    This is the HPI/HPT model adopted and continuously refined by the International Society for Performance Improvement (ISPI), an organization that many HPI practitioners, worldwide, consider to be their professional home.
  • Serious Learning Manifesto

    In March 2014, Michael Allen, Julie Dirksen, Clark Quinn, and Will Thalheimer launched a “serious learning manifesto” consisting of design principles and standards that all e-learning products should address.
  • Dick, Carey, and Carey Instructional Design Model

  • Smartphone/tablet use for schoolwork

    In a 2015 survey, 64 percent of college students reported that they used smartphones for their schoolwork at least two or three times per week, and 40 percent indicated that they used tablets for schoolwork at least that frequently

Plan projects on a visual timeline

Map milestones, phases, deadlines, and key events in one place so the sequence is easier to see and share. Timetoast is a timeline maker for work, school, research, and stories.