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Students learn the design process through 2 tasks where they are required to solve problems:
1. Harmless Holder - students design a holder for 6 cans using a selection of resources which is animal safe, sturdy and convenient.
2. Convenient Carrier - invent a way for someone using crutches or a wheelchair to carry all of their things. -
Studens explore inventors under 18 years of age, their problems and how they developed solutions.
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Students brainstorm problms they've experienced/encountered looking at home/school, in the community,at events/activities etc. Students share problems and select one from the class generated list. Students create teams based on the their chosen problem.
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Teams brainstorm possible solutions including a pros and cons list for each idea. Teams decide on solution.
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Students design their solution. Finalised designs to be present to teacher.
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Students build/create their solution.
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Students review/evaluate their solution. If necessary, adjust or redesign solution.
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Present solution to peers.