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Thomas wakes up in the Box in the Glade knowing only his name.
He remembers nothing else about his life. -
Thomas meets the other boys who live in the Glade - Alby, the leader, and Newt, the second in command. He makes friends with Chuck. Thomas learns how the Glade is run and that every night the giant walls/doors surrounding them that lead to the maze, close. -
Thomas Is warned never to go into the maze because of the monsters called Grievers who live in it. He also learns that the “Changing” occurs when a person gets stung by a Griever and they experience flashbacks into their pasts. -
The box arrives with the first girl ever to join the Gladers. She informs them that everything is going to change and drops a note that says “she’s the last one …. ever” -
Thomas realises that the girl and the maze look familiar to him. -
A runner named Minho reports that he has spotted a dead griever.
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Thomas announces that he wants to be a runner. -
Thomas discovers that it is possible to defeat the grievers when he saves Alby and Minho after they are stuck in the Maze overnight. They are the first to survive a night in the Maze.
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Teresa is in a coma in the infirmary and when Thomas visits her, he can hear her voice in his head. -
Although it is not customary for a newbie to become a Runner, Thomas does so. He makes friends with Minho. -
During a day in the Maze, Thomas and Minho see a Griever jump off a cliff and disappear. They return and make a map of the Maze in the map room. -
Thomas hears Teresa’s voice again. This time she tells him that she has triggered the ending.
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The doors to the Maze do not close one night and the Grievers invade the Glade. -
Thomas proposes spending a night in the Maze again to research the Grievers.
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Thomas allows himself to be stung by a Griever and go through the Changing. When he wakes up he tells the others that they can escape through the Griever Hole.
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Teresa and Thomas work together to decipher the Maze's code.
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Thomas helps Alby and Newt lead the boys to their escape. -
When they enter the WICKED lab Chuck sacrifices himself to save Thomas. -
The Gladers are rescued from WICKED and taken to a large building where they are fed and given comfortable beds to sleep in. However, uncertainty surrounds their safety. -
Minho and Thomas discover the letters on the walls of the Maze spell words.