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Computers were colossal machines primarily used for scientific calculations and data processing. The idea of applying them to language teaching was a distant dream. https://youtube.com/watch?v=tTmWcGhlXqA&si=Nrn0kxf2KUm5WO3B -
Early software focused on repetitive exercises, grammar drills, and vocabulary tests. -
Shift in Focus: CALL started moving beyond drill-and-practice to include simulations, games, and multimedia. -
CALL as a Supplement: While CALL was becoming more sophisticated, it was still primarily used as a supplement to traditional classroom instruction. -
Learner Autonomy: There was a growing emphasis on learner autonomy and self-directed learning, with CALL tools offering personalized learning paths.