Data Design Roadmap

  • End of WW2

    World War 2 has been the last of the the global wars. This has allowed for countries to recover economically and builds the base for the environment and culture of our current everyday life.
  • First fashion show of the house Dior

    First fashion show of the house Dior
    The ending of WW2 allowed for couturier Christian Dior to present his first show to the press in 1947. This builds the starting point of the fashion industry of today
  • Sensorama

    Sensorama
    The Sensorama was a machine that is one of the earliest known examples of immersive, multi-sensory (now known as multimodal) technology. This technology, which was introduced in 1962 by Morton Heilig, is considered as one of the earliest virtual reality (VR) systems.
  • DARPA

    Darpa (the Defense Advanced Research Projects Agency), presented MIT with $2 million for Project MAC. The funding included a requirement MIT develop technology allowing for a “computer to be used by two or more people, simultaneously.”
    beginning of ‘the cloud'
  • First AR

    First AR
  • Mathematical model for the motion of a cat.

    In 1968 a group of Soviet physicists and mathematicians with N.Konstantinov as its head created a mathematical model for the motion of a cat. On a BESM-4 computer they devised a programme for solving the ordinary differential equations for this model. The Computer printed hundreds of frames on paper using alphabet symbols that were later filmed in sequence thus creating the first computer animation of a character, a walking cat.
  • 2MB Computer Memory

    Starting in the 1980 huge process was made in the development of computer hardware and memory. 2MB was at this point a breakthrough
  • First Desktop Computer + GUI

    First Desktop Computer + GUI
    Xerox 8010 Star. This was the first system that was referred to as a fully integrated desktop computer including applications and a GUI.
  • CGI in Film and TV

    Computer generated imagery (CGI) is slowly so advanced which allows it to expand into film and TV production
  • First Photoshop version for Apple

    First Photoshop version for Apple
  • Emojis

    Emojis
    Originating on Japanese mobile phones in 1997, emoji became increasingly popular worldwide in the 2010s after being added to several mobile operating systems.
  • Human movement animation

    Human movement animation
    breakthroughs in human animation. 2002 marked a milestone as a huge production as "Lord of the Rings" used real-time motion capture of the actor while transforming him to Gollum
  • Launch of Facebook

    Launch of Facebook
    Facebook shaping our everyday culture ever since
  • First Cloud-based services

    introduction of Google Docs & Amazon Web Services, the latter including Amazon Mechanical Turk, providing a variety of Cloud-based services including storage, computation and “human intelligence.”
  • First iPhone

  • Big data

  • Apple accused of having 'dirty' energy facilities

    Apple accused of having 'dirty' energy facilities
    Introduction of the iCloud & Greenpeace accuses Apple for having ‘dirty’ energy facilities. According to Greenpeace, the Maiden, North Carolina green energy facilities cover only 10% of the data supercenter’s power needs. The rest of that 90% comes from the local power grid, which is one of the dirties in the country, and uses mostly coal power.
  • First Apple Retina Display

    In 2012 Apple introduced its first Retina Display which has such a high pixel density that the human eye should not be able to detect singular points.
  • Term 'Digital Hoarding' is coined

    Term 'Digital Hoarding' is coined
    The term digital hoarding was first used in 2015 in a paper about a man in the Netherlands who took several thousand digital photos each day and spent hours processing them. “He never used or looked at the pictures he had saved, but was convinced that they would be of use in the future."
  • Harold Thomas Martin III admits to stealing 50 terabytes of data from the NSA

    Harold Thomas Martin III admits to stealing 50 terabytes of data from the NSA
    Harold Thomas Martin III admits to stealing approximately 50 terabytes of data from the National Security Agency (NSA).
    Investigators have reportedly had difficulty determining if Martin was engaged in conventional espionage or digital hoarding.
  • Invention CLO3D

    Invention CLO3D
    Roughly around this time the clothing simulation CLO3D was developed
  • Dirty secret is out: data centers use significant amount of energy

    U.S. data centers use more than 90 billion kilowatt-hours of electricity a year, requiring roughly 34 giant (500-megawatt) coal-powered plants. Global data centers used roughly 416 terawatts (or about 3% of the total electricity) in 2017, nearly 40% more than the entire United Kingdom.
  • Average person now owns 3.7 terrabytes of data

    Average person now owns 3.7 terrabytes of data
    According to a 2018 paper from Monash University in Australia, the average modern man and woman has access to 3.7 terabytes of digital storage space, either on a physical device or in the cloud. In 2017 alone, we human beings took an estimated 4.7 trillion photos on our smartphones, and Facebook uploads 300 million digital photos every day at a clip of 136,000 per second.
  • Oculus Rift

    1. Virtual Desktop - ability to see your desktop in VR through Oculus Rift. (flat though)
    2. study by Northumbria University into digital hoarding behaviors and underlying motives;
    3. keeping data for the future/just in case
    4. keeping data as evidence
    5. lazy/time consuming
    6. emotional attachment to data
    7. to my server-not my problem
  • “Despacito” set viewing and energy-consuming records

    The music video for “Despacito” set an Internet record in April 2018 when it became the first video to hit five billion views on YouTube. In the process, "Despacito" reached a less celebrated milestone: it burned as much energy as 40,000 U.S. homes use in a year.
    Every search, click, or streamed video sets several servers to work — a Google search for "Despacito" activates servers in six to eight data centers around the world — consuming very real energy resources.
  • Clean data centers?

    Clean data centers?
    Apple ‘claims’ all their data centers will use 100% renewable energy by the end of the year.
  • AR navigation

  • Increasing data farms

    -When it introduced iCloud in 2011, Apple noted that it had invested more than half a billion dollars in a data center in North Carolina to support "the expected customer demand for free iCloud services." The company is clearly in it for the long haul.
    -Increasing digital hoarding and more data farms will strengthen global warming.
  • Immersive desktop (Dianne)

    Immersive desktop (Dianne)
    My immersive desktop organizer will be brought onto the market.
  • Cloud as used by companies

    Cloud as used by companies
    Multi-cloud entails companies using multiple different cloud computing options as part of their overall computing environment. It could mean they’re using one public cloud provider and one or more “private” or “hybrid” clouds, or some combination of all the above. approximately 30% of today’s workloads are being run in the public cloud, another 30% are legacy applications still being run in the corporate data center, and the remaining 40% are a combination of private and hybrid cloud workloads
  • apple glass

  • More research into psychological effects of digital hoarding

    While it's not likely to pose an acute mental health threat like traditional hoarding, the raw number of people affected by persistent levels of digital hoarding anxiety are staggering. The handful of scientists who have explored the impact of digital hoarding inspire others to further research on its potential psychological impact. It is now considered a more alarming and overall problem.
  • Hoarding game - collaboration GGZ in development & integration

    Hoarding game - collaboration GGZ in development & integration
    Development within NL in collaboration with GGZ
  • Digital Haptics as a new form of communication (Alexandra)

     Digital Haptics as a new form of communication (Alexandra)
    In roughly 5 years I imagine my concept to have reached a first ideal version where we are fluent in using haptics as a form of expression
  • Digital Hoarding is considered a real 'mental condition'

  • Hoarding game is being used in high schools on a national level (Dianne)

    Hoarding game is being used in high schools on a national level (Dianne)
    In about 5 years I envision my game being fully researched and developed and slowly being integrated in schools systems around the world.
  • Google contact lens(speculative)

  • People could start using robots to do work around their house and provide companionship starting in 2030.

    People could start using robots to do work around their house and provide companionship starting in 2030.
    This enables people to spend more time reflecting on digital chores such as cleaning their data files.
  • 'context aware' software

    The hoarding game should be finetuned to this development.
    For example, your phone will keep only the photos you like (you and your dog). The rest (you and your ex-boyfriend) will be put in some recess of your cloud storage. Our future storage systems will also prioritize data to fit, not just the user, but also the user’s situation. If you’re sick at home, you will see prioritized messages from your doctor rather than from your CEO. The system will organize itself to meet your needs at the time
  • Governments will overpower international companies for people's interest

    Digital companies are wise to our inability to hit “delete,” and so they created “cloud storage” as a solution to our problem of saving our digital goods in a secure location. Email systems have also adapted, offering search functionality to quickly find a single email buried beneath thousands upon thousands of others.
  • speculative protection layer (soo 2050)

    protection layer from privacy invasion
  • Digital storage space will become artificially scarce and expensive

    Right now digital space is cheap and plentiful. The result is that none of us throw away anything digital anymore and we keep relating to our own digital posessions.
    Governments will regard our digital hoarding is a problem in 2050 when data centers take up too much energy and space. They will people give people the incentive to reduce their hoarding by making digital space more expensive.
  • Device implant

    The technology for implantable devices in the form of a chip is under development and is expected to be available in 2050. Mobile phones will be able to be implanted in the human body and this data implementation will make the functionality of the device more accurate. What we use every day as a smartphone will be under our skin. Digital hoarding therefore becomes in even closer connection to out (mental health) and attention to keeping an eye on it is even more stressed.
  • Nanobots will connect our brains to the cloud

    By 2050, nanobots (robots whose components are on a nanoscale) will be created and will connect our brain directly to the cloud, allowing us to fully immerse ourselves in virtual reality from the nervous system. We can do what we already do with our smartphones with our brains. We can then extend our neocortex into the cloud.