vr timeline

  • stanley weinbaum

    stanley weinbaum

    In 1935 Stanley Weinbaum released Pygmalion's Spectacles - a science fiction story. The story's main character wears a pair of goggles which transports him to a fictional world which stimulates his senses aptly and features holographic recordings.
  • stereoscopic 3d screen

    stereoscopic 3d screen

    This was done using scent producers, a vibrating chair, stereo speakers and a stereoscopic 3D screen.
  • vr timeline

    Myron Krueger, a computer artist, developed a succession of "artificial reality" experiences using computers and video systems. He created computer-generated environments that responded to the people in it. These projects led to VIDEOPLACE technology which is mentioned later.
  • vr timeline

    General Electric Corporation built a computerised flight simulator which featured a 180-degree field of vision by using three screens surrounding the cockpit.
  • vr timeline

    Krueger's VIDEOPLACE, the first interactive VR platform, was displayed at the Milwaukee Art Center. It used computer graphics, projectors, video cameras, video displays and position-sensing technology and it didn't use goggles or gloves. VIDEOPLACE consisted of dark rooms with large video screens to surround the user in "VR".
  • jaron lanier

    jaron lanier

    Jaron Lanier and Thomas Zimmerman founded VPL Research, Inc. This company is known as the first company to sell VR goggles and gloves.
  • vr timeline

    Furness developed a flight simulator between 1986-1989 known as the Super Cockpit. The training cockpit featured: computer-generated 3D maps, advanced infrared and radar imagery and the pilot could see and hear in real-time.
  • vr timeline

    vr timeline

    Georgia Tech and Emory University researchers used VR to create war zone scenarios for veterans receiving exposure therapy for PTSD. This was known-as Virtual Vietnam
  • vr timeline

    vr timeline

    in 2012 Luckey launched a Kickstarter campaign for the Oculus Rift which raised $2.4 million.
  • vr timeline

    Haptic interfaces were underdeveloped. Haptic interfaces are systems that allow humans to interact with a computer using their touch and movements - like the Gloveone gloves that were being developed. This meant that handsets were typically button-operated.
  • vr timeline

    vr timeline

    The Oculus Quest 2 was unveiled on September 16, 2020, during the Facebook Connect 7 event.