Project Greco Timeline

  • Period: to

    Project Greco Timeline

  • Level Generation Finished

  • Finish Framework for Game Engine

  • Basic Random Generation with Game Objects

  • MileStone 1 due

  • Milestone 1 Peer reviews Due

  • Game Camera Set up

  • Test Level And Test Enemies

    With Place holder art
  • First Playable

  • One quarter of Art assets produced

  • Basic Weapons Designed

  • Design Finalized, Plot finalized

  • Game physics fine tuned to near game ready status

  • Skill tree finalized

  • 1/2 of Art Assets produced

  • All Enemy variations added in Code

  • Game Finished

    This does not include fine details such particle systems, game play tuning, skill balancing and overall game design choices