History of Educational Technology

  • 400

    Socratic Method

    Socratic Method
    Socratic method - a form of inquiry and discussion between individuals, based on asking and answering questions to stimulate critical thinking and to illuminate ideas
  • 500

    Elder Sophists

    Elder Sophists
    First teachers to consider the idea of techne -- technology -- as an idea that should be explored.
  • Jan 1, 1040

    Bi Sheng invents movable type

    Bi Sheng invents movable type
    Bi Sheng is credited with inventing the first movable-type printing blocks in China, between 1040-1048. The blocks were made of porcelain. Given the complexity of the characters, while the blocks made printing easier, it was still a cumbersome process. Thus, mass printing didn't gain popularity until Gutenberg invented his press in 1439. The link field is not functioning for me. Here is a nice historical website: http://history.cultural-china.com/en/50History6061.html Janice Taylor 10/2
  • Jan 1, 1100

    The first university in the world is conceived: Sankore University of Timbuktu

    The first university in the world is conceived: Sankore University of Timbuktu
    The school was is located in Timbuktu, Mali, West Africa. Throughout the 12th century, the university had an enrollment of around 25,000 students from Africa as well as parts of the Mediterranean within a city of around 100,000 persons. Nicole Michel
  • Jan 1, 1439

    Gutenberg invents the printing press

    Gutenberg invents the printing press
    Johannes Gutenberg (1398-1468) was a German printer and blacksmith. He was one of the first printers in Europe to use movable type, and invented the first movable type printing press in 1439. His printed bible is recognized not only for its high quality, but also because it was the first major book to be widely printed and distributed in Europe. For a detailed description of the press: http://www.gutenberg.de/english/erfindun.htm Janice Taylor 10/2/14
  • Affordable Education

    Affordable Education 1806 In New York City, the Lancasterian Monitorial Method is implemented as an affordable option for education. - Dalyns Mannase
  • Pearson PLC (Public Limited Company)

    Pearson PLC (Public Limited Company)
    The Company was founded by Samuel Pearson in 1844 as a building construction company in London.
    Early 20th century the company expanded its business into financial operation by purchasing stakes in London branch of Lazard Brothers and some local newspapers such as Westminster Press, Financial Times, Economist and the publisher Longman.

    These days Pearson has three major eLearning companies. Pearson School, Pearson Higher Education and Pearson Professional & total revenues of £5.9 billion.
  • Pestalozzi method brought to the U.S.

    Pestalozzi method brought to the U.S.
    The Pestalozzi method of teaching was brought to America by Edward A. Sheldon in Oswego, New York. Students are found to perform higher than students taught in the traditional methods. (Saettler 40)
  • Multiplex Telegraph was patented by Granville T. Woods

    Multiplex Telegraph was patented by Granville T. Woods
    Granville T. Woods created the multiplex telegraph, originally used to send messages between train stations and moving trains. Nicole Michel
  • First college level distance course

    First college level distance course
    Offered by the University of Chicago.
    Matthews, D. (1999). The origins of distance education and its use in the United States. T H E Journal, 27(2), 54.
  • FIrst School Museum

    FIrst School Museum
    Frist school museum opend in St. Louis in 1905. Show casing item such as stereographs, slides, films, and charts. -Kyle Malmberg
  • Maria Montessori opens first school in Italy

    Maria Montessori opens first school in Italy
    Casa dei Bambini was the first Montessori school, founded in a poor section of Rome. Montessori's philosophy involved concepts that children learned optimally at their own pace, and with options presented to them. Her educational system is geared towards elementary school aged students. Montessori schools continue on to present day, and internationally. Janice Taylor 10/2/14
  • Catalog of instructional films were

    1910 The first catalog of instructional films were published - Dalyns Manasse
  • Spring offensive

    Spring offensive
    THe germans launch their final assualt in World War 1, which had been played and rehearesed using wargames as a planning and instructional tool. Wargames had been used for teaching before, but this is an interesting flash point.
    Wargames in instruction:
    http://www.youtube.com/watch?v=wPh8ys5tpV0
    Daniel Mainwaring 10/2/2014
  • Radio broadcasting, sound recording, and sound motion pictures increased interest in television as a medium of instruction.

    1920s -1930s
  • Period: to

    Teaching Machines

    The development of teaching machines was initiated by Sidney Pressey in the 1920s and made famous by B.F. Skinner throughout the 1950s. Despite documented and measurable success in student performance, teaching machines, designed to give immediate feedback and individualize pacing peak use in classrooms didn’t last much past the 1960s
  • Audio Visual Instruction

    Audio Visual Instruction
    With wide spread of radio and the addition of audio into video the term changed from visual instruction to audio visual instruction. -Kyle Malmberg
  • Interest in media used for instructional technology decreased due to WWII

    Interest in media used for instructional technology decreased due to WWII
  • Grace Hopper coins the term 'debugging"

    Grace Hopper coins the term 'debugging"
    Grace Hopper was a pioneer in the field fo computer programming. She programmed on one of the first computers built by IBM, Harvard's Mark I. She popularized the idea of machine-independent programming languages, which led to the development of COBOL, one of the firstmodern programming languages. She's also credited with coining the term "debugging", inspired from by actual moth that had to be removed from the Mark I to make it function.
  • Edgar Dale develops the Cone of Experience

    Edgar Dale develops the Cone of Experience
  • One of the first computer games played on a CRT January 25, 1947

    One of the first computer games played on a CRT January 25, 1947
    History of Gaming1947Thomas T. Goldsmith Jr. and Estle Ray Mann. file patent #2,455,992 describing one of the first computer games played on a CRT January 25, 1947.
  • Success of instructional media used in training troops renewed interest for education

    Success of instructional media used in training troops renewed interest for education
  • "The Science of Learning and the Art of Teaching"

    "The Science of Learning and the Art of Teaching"
    This article helped in the development in the systems approach which was affected by the programmed instruction movement. -Kyle Malmberg
  • Douglas Englebart invents mouse and concept of digital workspaces

    Douglas Englebart invents mouse and concept of digital workspaces
    Douglas Englebart was a computer visionary whose many contributions have revolutionized the computer industry. He invented the mouse for use with a graphical user interface. He and his collegues also develop the concept of digital workspaces which was an early version of windows.
  • Audience response systems ("clickers") first appear

    Audience response systems ("clickers") first appear
    Audience reponse systems are interfaces that allow audiences to interact more with a speaker and the given talk.The clickers help keep audiences more engaged while minimizing intimidation. I was unaware that they existed before the 1990s, but the mid-1960s saw the first few clunky models being used. They are becoming more widespread now that the designs are streamlined and the response data can often be generated into real-time statistics for the speaker to further interact with.
    Janice Taylor
  • Robert Gagne: The Conditions of Learning

    Robert Gagne: The Conditions of Learning
    Gagne describes five types of learning outcomes and nine steps of instruction.
  • Elementary and Secondary Education Act (ESEA)

    Elementary and Secondary Education Act (ESEA)
    The Elementary and Secondary Education Act (ESEA) was passed in 1965 by President Lyndon B. Johnson, and is one of the most important pieces of legislation affecting education of all time. This act is reauthorized every 5 years, and the No Child Left Behind Act was the reauthorization of this bill in 2001.
  • Logo Programming

    Logo Programming
    First educational game which was used to teach children the language of computer programming.
  • The first internet sent message

    UCLA student Charley Kline attempts to transmit the text “login” to a computer at the Stanford Research Institute over the first link on the ARPANET, which was the precursor to the modern Internet. Mehmet Celepkolu
  • Public Broadcasting Act of 1967

    Public Broadcasting Act of 1967
  • First Episode of Sesame Stree airs

    First Episode of Sesame Stree airs
    http://youtu.be/CwF9fI_9HNQ
    The Children's Television Network became the dominant model of educational television programming for American children with its two shows Sesame Street and The Electric Company. Sesame Stree has been the most widely viewed and researched educational television program in history (Saettler, 2004).
  • Gamma-Electric Cell patented by Henry T. Sampson

    Gamma-Electric Cell patented by Henry T. Sampson
    Henry T. Sampson invented the gamma-electric cell. He is the humble pioneer of the technology used in cellular phones today. Nicole Michel
  • E-BOOK INVENTED

    E-book is invented. Michael S. Hart the first e- document by typing the US Declaration of Independence into a computer. MEHMET CELEPKOLU
  • ATARI's first game: PONG

    ATARI's first game: PONG
    ATARI's first game1972Atari releases Pong, the first commercial video game on November 29, 1972.Source: Game History (n.d.). Computer Hope. Retrieved on October 4, 2014 from
  • Student Response Systems

    Student Response Systems
    How Student Response Systems Changed EducationApplied Futures applied for and was granted a patent for the first “audience response system.” This would have later application to the classroom for student response systems.
    Added by: Angel Eggert
  • Period: to

    Student Response Systems Created

    Student Response Systems Change EducationApplied Futures applied for and was granted a patent for the first “audience response system.” This would have later application to the classroom for student response systems.
  • Family Educational Rights and Privacy Act (FERPA) of 1974

    The Family Educational Rights and Privacy Act of 1974 ("FERPA"), § 513 of P.L. 93-380 enacted 21AUG1974 imposing prohibitions against non-consensual disclosure of personally identifiable information from education records with few exceptions. U.S. Department of Education, Laws & Guidance, Legislative History of FERPA and Major Amendments, paragraph 1, http://www2.ed.gov/policy/gen/guid/fpco/ferpa/leg-history.html; U.S. Department of Education, Laws & Guidance, FERPA General Guidance for Parents
  • Bill Gates and Paul Allen start Microsoft

    Bill Gates and Paul Allen start Microsoft
    One of the most influential software companies was started by Bill Gates and Paul Allen. The development of MS DOS, Windows, and Microsoft software would revolutionize the way computers are used.
  • First Portable Computer

    First Portable Computer
    1975First Portable Computerhe IBM 5100 is the first portable computer, which was released on September 1975. The computer weighed 55 pounds and had a five inch CRT display, tape drive, 1.9MHz PALM processor, and 64KB of RAM. In the picture is an ad of the IBM 5100 taken from a November 1975 issue of Scientific America.
  • FIRST CELLULAR NETWORK

    The first commercial automated cellular network was launched in Japan by NTT. It later led creating mobile devices. Mehmet Celepkolu
  • Video Games for Job Training

    Video Games for Job Training
    Microsoft Flight Simulator History Microsoft Flight Simulator is one of the oldest video game series, and was very influential in making video games educational as well as fun. Not only did young children play it to see what it looks like to fly a plane, but pilots-in-training also used the software to practice before being in the air.
  • Illusion Transmitter is patented by Valerie L. Thomas

    Illusion Transmitter is patented by Valerie L. Thomas
    While working for NASA on the Landsat program, Dr. Valerie L.Thomas invented the illusion transmitter. This invention creates the illusion of a 3-dimensional image and can potentially alter the creation of surgical tools, as well as, video and television technologies. Nicole Michel
  • OPEN SOURCE ERA STARTED

    The free software movement was launched. (Open Source) MEHMET CELEPKOLU
  • Charles Hull invented 3D printing

    Charles Hull invented 3D printing
  • Accelerated Reader transforms Education

    Accelerated Reader transforms Education
    Benefits of using Accelerated Reader ProgramAccelerated Reader was created as a software program to increase reading gains and overall literacy. Today, more than 63,000 schools are utilizing this software as an accompaniment to their reading program. This serves as a progress monitoring tool for reading comprehension. By: Angel Eggert
  • Video Games in the Classroom

    Video Games in the Classroom
  • Clark Abt publishes Serious Games

    Clark Abt publishes Serious Games
    This is important because it is about alternative technologies to use within the classroom. While it’s an older book, it still is a very interesting look at thoughts on how to include games as a scaffolding method for learning.
    Iam Bogost on serious games: http://www.youtube.com/watch?v=uTK2oIJx8Po
    Daniel Mainwaring 10/2/2014
  • Smartboards go into development

    Smartboards go into development
  • First Document Cameras were created

    First Document Cameras were created
    Document Cameras in EducationThe first document cameras were developed by Wolf Vision and Elmo. By: Angel Eggert
  • Online Broadcasting

    Online Broadcasting
    Adobe Connect Video Online broadcasting and live video and audio streaming capabilities become available. This led to advancement in web-conferencing software. Now there are many web-conferencing programs used in the classroom and distance education classes to provide additional instruction. Some popular programs include: Adobe Connect, Blackboard Elluminate, TeamViewer and Skype. By: Stephanie Fitzwater
  • Microsoft PowerPoint launch date

    Microsoft PowerPoint launch date
    Ubiquitously used and often hated, I remember making REAL slides for high school projects before getting to college and learning about PowerPoint. I can't imagine not using it now, having recently gotten into the animation and embedding features. (My line of work doesn't often call for a lot of presentation creativity.) For a pretty funny take on Power Point tutorials, here's this YouTube video: https://www.youtube.com/watch?v=KbSPPFYxx3o
    Janice Taylor 10/2/14
  • Microsoft Office Invented

    Microsoft Office Invented
    History & Evolution of Microsoft Office Software Microsoft Office had a significant impact on education after computers were invented. Word, Excel, and Powerpoint specifically are used on a daily basis in classrooms around the country to this day.
  • Digitial Library Initiative is Launched

    Digitial Library Initiative is Launched
    Digital World Library NSF/DARPA/NASA launch a Digital Libraries Initiative, which popularized digital libraries. By: Angel Eggert
  • 1995-1999 Federal Government injects millions into academia for EdTech

    The U.S. Federal Government injects millions into academia for EdTech. Thompson, Ann D. "Technology in teacher education: major milestones in our history." Journal of Digital Learning in Teacher Education 29.4 (2013): 109. Academic OneFile. Web. 30 Sept. 2014, Document URL http://go.galegroup.com/ps/i.do?id=GALE%7CA337816383&v=2.1&u=gain40375&it=r&p=AONE&sw=w&asid=50509ca7742a2eb6be27d640245bb69e (offering influential events for the EdTech industry such as focused financial support from govnt)
  • Webquests

    Webquests
    Webquests are designed to engage students in research-based activities while utilizing the Internet. It built on a simple word processing unit. Webquests have three components 1) classroom-based, 2) Using higher-order thinking such as analysis, creativity or criticism and 3) teacher preselects the source rather than gathering it. It includes a description, directions, and other links to follow. An interactive online tool, coupled with student collaboration make it an engaging activity
    Poorya Sh
  • FLVS Founded

    FLVS Founded
    FLVS <br>
    FLVS founded as the first statewide Internet-based public high school in United States. By: Stephanie Fitzwater
  • Blackboard Founded

    Blackboard Founded
    Blackboard and WebCT were the first major management systems, and again I think it’s important to note this turning point. The technology is moving from a more distributed model (individual course website, institutions designing online learning systems) to a more centralized model. I make no value judgment about the actual direction and commodification that followed, but I think it’s important to note when the change started to happen.
    Daniel Mainwaring 10/2/2014
  • PEARSON "Always Learning"

    PEARSON "Always Learning"
    Pearson is an educational publishing and learning assessment tool for educators and teachers.
    It is founded in 1998 and according to their Wikipedia page 60% of its sales is in North America. They also operate in 70 countries in the world. One of their successful tool is called My Math Lab. I usually use it for my Intermediate Algebra or Statistics class. Pearson has released statistics showing 9 million students at 1,900 colleges in U.S. have used MML in Oct. of 2011.
    Poorya Shidfar
  • 3G Network

    3G Network
    The first pre-commmercial 3G network is released by NTT DoCoMo in Japan.
  • Knowledge Management

    Knowledge Management
    Knowledge Management is the process of capturing, developing, sharing, and effectively using knowledge.
  • Wi-Fi gets names

    Wi-Fi gets names
    All schools should have Wi-Fi“Wi-Fi” officially gets named and starts receiving funding for development. Wi-Fi will become a huge development for Educational Technology, allowing e-learning to occur anywhere and anytime. Wi-Fi will also be the backbone that allows initiatives such as the 1:1 student device ratio possible. By:Angel Eggert
  • President Clinton put the Advanced Distributed Learning (ADL) Initiative into effect

    President Clinton put the Advanced Distributed Learning (ADL) Initiative into effect
    The initiative was originally implemented to research standards for training programs and learning technology for the government but has grown to influence standards in the private sector, most notably SCORM (Sharable Content Object Reference Model), the specifications for communication between learning objects and a LMS. John Dalessandro. http://www.adlnet.gov/overview/
  • First tablet invented - Microsoft

    First tablet invented - Microsoft
    Microsoft invented the tablet before Apple Although the iPad is the signature tablet today, Microsoft invented their own tablet 10 years beforehand. However, their design was not as sleek as the iPad and had different features, allowing the iPad to take over the market. Tablets play a key role in the football office as they act as virtual playbooks.
  • Wikipedia

    Wikipedia
    Jimmy Wales and Larry Sanger launch Wikipedia. This encyclopedia is the world's larges and comes in a variety of platforms. It is a commumity generated resourse that is visited by millions of people everyday.
  • No Child Left Behind

    No Child Left Behind
    The Elementary and Secondary Education Act is passed. http://www2.ed.gov/nclb/landing.jhtml?src=ft
  • Maine School system first to implement 1:1 student to device ratio

    Maine School system first to implement 1:1 student to device ratio
    Maine 1:1 student to device ratioMaine implements the first large scale 1:1 student to device ratio in the US. The program launched by distributing Macbooks to all 7th and 8th graders in the school system. By:Angel Eggert
  • 2004, Podcast

    2004, Podcast
    The word podcast is coined by Ben Hammersley for The Guardian in an article about audioblogging.
  • YouTube

    YouTube
    Currently is subsidiary of Google but originally founded in 2005 by three individuals, named Steve Chen, Chad Hurley and Jawed Karim.
    It has been registered as videos uploading, viewing & commenting website, which is also available in 61 languages through user interface. Its worth to mention it has been notified as three in Global Rank and four in U.S. Rank by Alexa Internet ranking company in 2014.
    It has been used by educator's community, across the world to upload or demonstrate lecturs & inf
  • Khan Academy launches

    Khan Academy launches
    With the motto "A free, world-class education for anyone, anywhere.", Salman Khan established his non-profit, on-line Khan Academy in 2006. The site now consists of thousands of small lectures in a variety of areas. Badges are used within the modules to promote learning in a game-like environment. His site has helped revolutionize and raise the standards for on-line education. Janice Taylor 10/2/14
  • Apple TV launches

    Apple TV launches
    Apple TV In EducationThe first Apple TV is first shipped out to buyers. Although there have been major design changes in second and third generation models, the Apple TV has changed the way that educators can present “audiovisual instruction.” By: Angel Eggert
  • Poll Everywhere is Invented

    Poll Everywhere is Invented
    Poll Everywhere is used as a text-based service to engage the audience or students more in a presentation. It allows the student to text in an answer to a variety of questions like true/false, multiple choice, free response, clickable images, and more.
  • FL Law Passed: Provide Virtual Learning Programs

    FL Law Passed: Provide Virtual Learning Programs
    Parents for Choice in EducationIn Florida state legislature passed a new law that required school districts to provide virtual learning programs “to make online and distance learning instruction available to full-time virtual students in grades kindergarten through grade 8 by 2009-2010.” This led to increasing enrollments in courses with FLVS and district virtual schools. By: Stephanie Fitzwater
  • Race to the Top announced

    Race to the Top announced
  • Social Media

    Social Media
    Social Media use grows within educational applications
  • Apple Inc. declines to support Adobe Flash on their mobile products in favor of open standards.

    Apple Inc. declines to support Adobe Flash on their mobile products in favor of open standards.
    Apple claims several technical reasons for this move, but it ultimately has a significant impact on the Educational Technology community by limiting interactive authoring capability primarily to HTML5 for a large percentage of tablets and smart phones. John Dalessandro. https://www.apple.com/hotnews/thoughts-on-flash/
  • The iPad is released

    The iPad is released
    The iPad is released and changed the way students can interact in the classroom. http://ipad.about.com/od/ipad_details/a/The-History-Of- The-iPad.htm
  • Educational Mobile Applications

    Mobile educational applications have taken an important place among other applications. Mehmet Celepkolu
  • National Educational Technology Plan

    National Educational Technology Plan
    The National Educational Technology Plan was developed by the U.S. Department of Education. http://www.ed.gov/connected
  • FL Statute: One Online Credit

    FL Statute: One Online Credit
    Florida Senate Website Under FL Statute 1003.428(2)(c) every incoming 9th grader will need to complete at least one course through online learning. By: Stephanie Fitzwater
  • MOOCs (Massive Open Online Courses) are introduced as a form of distance education.

    MOOCs (Massive Open Online Courses) are introduced as a form of distance education.
    MOOCs were designed to simultaneously increase accessibility and lower the cost of education for a virtually unlimited number of learners. MOOCs are typically free and don’t offer course credit. The intent for most MOOCs is for personal learning but some institutions are beginning to include them in their curriculums for academic credit.John Dalessandro.
    http://www.nytimes.com/2012/11/04/education/edlife/massive-open-online-courses-are-multiplying-at-a-rapid-pace.html?pagewanted=all&_r=1&
  • Google Glass

    Google Glass was released. Their uses in education have been discussed widely. Mehmet Celepkolu
  • Google Classroom

    Google Classroom
    Google Classroom was designed for teachers to aid in organization, improve communcation with students, and save time.
  • California enacted state law limiting EdTech providers

    California becomes one of many states to enact a law restricting the use of data collected by Education Technology providers. Singer, Natasha, “With Tech Taking Over in Schools, Worries Rise," 15 September 2014, The New York Times, NYTF, Late Edition – Final, 1, English, Copyright 2014 The New York Times Company. All Rights Reserved, https://global.factiva.com/ha/default.aspx?ftx=education technology#./!?&_suid=14121008491830013935018444989677; California Statute CHAPTER 22.2.
  • Cloud computing.

    Cloud computing became more popular in education. Mehmet Celepkolu
  • MasteryConnect changes Education

    MasteryConnect changes Education
    MasteryConnect MasteryConnect and Socrative merge to create the largest integrated student response system in education. It reaches over 20 million students, 1 million teachers, and over 85% of US School Districts.
    By: Angel Eggert