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Bungie Software created some time in May of 1991 by Alex Seropian.
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Not long after Bungie Software was created it released its first game "Gnop" a clone of Pong written and released 20 years after. The game was created solely by Alex and was distributed for free although a couple of users sent Alex $15 for the source code.
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Created in November of 1991 Operation Desert Storm would be the second game that Bungie would publish. Based on the war taking place in Iraq at the time. The game would sell 2500 units.
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Ling-Ling
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Who is the Webmaster? A good question, and one best answered by breathing the acrid fumes of history. Take a good sniff. One common misconception about the Webmaster is that he is a Gorilla. Even Mr. Magoo could tell, at some distance, he's no gorilla. Merely a man in a gorilla suit. With a cowboy hat. Why is a question for a different time, but the Webmaster wears his hairy mantle with pride and simian satisfaction, and naturally, takes no offense to being called a "chimp"
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Created primarily by Jason Jones, Minotaur: Labrynths of Crete would be the third game that Bungie would publish. The game was roughly released in December of 1992 and was reviewed in Dragon #188 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars.
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Released on the 1st of August 1993 Pathways into Darkness or "Pathways" would be Bungie's first 3D game. Described as "Minotaur in a tube" the game would be just that Minotaur with updated graphics and in 3D.
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Sequel to the original Marathon game released by Bungie.
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First of the Myth strategy game trilogy.
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On June 19, 2000, soon after Halo's preview at Electronic Entertainment Expo 2000, Microsoft announced that it had acquired Bungie Software and that Bungie would become a part of the Microsoft Game Division under the name Bungie Studios.
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Bungie announced that it was entering into a 10-year publishing agreement with publisher Activision Blizzard to bring a few new IPs to multiple platforms, and steamroll out the sequels.
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Bungie announced the "Bungie Aerospace" project, which is intended to provide independent game developers with publishing, resources, and support, including access to the Bungie.net platform.
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Bungie Aerospace published its first game, Crimson: Steam Pirates for IOS, developed by startup video game developer HairBrained Schemes.
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Bungie announced that on March 31, 2012, Bungie will no longer be able to update game statistics and player service records, this will complete the transition process of all data for Halo games being managed by 343 Industries.