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School museums were first introduced. These mobile displays played as a visual way to learn for students
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This unique tool was brought into schools to teach students through motion picture via the projector itself.
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Radio broadcasting began to fill the media. Motion picture started to use sound
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Three visual instruction groups bonded together to create a large group called the DVI
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Arguably the most important visual instruction textbook that was written during this time period
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B.F. Skinner introduced this theory to the IDT field. Skinner claimed learning can be influenced by prior events.
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Many psychologists and other professionals try to create training tools to help better the army.
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The idea of television being used to educate became very popular.
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The computer helped guide instruction in the 50's by people at IBM. They were the same developers who created some of the first software to be used in schools
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US government invested millions of dollars in programs to benefit math and science
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Proposed a theory based on two foundations, which were:
1. cognitive information processing theory.
2. Gagne's personal observations of effective teachers -
Gagne wrote a book where he was able to describe 5 different types of learning
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Beginning in the 1970's Cognitive Information Processing Theory began to gain attention of psychologists
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New models that allow for systematic design instruction begin to take place.
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This model was originally made for the United States Army. Years later, the model was changed.
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The use of personal computers became much more well known. Because of this, the impact on education grew drastically
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In the 1980's psychologists and other shifted to the Cognitive Learning Theory
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Howard Barrows came up with a model that centered instruction around a key point within a problem.
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Stems from the ideal that to retrieve knowledge, they must experience it to the point they know when to use it
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Constructvism is a collection of views that share a basic assumption about learning
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Dunlap and Grabinger created a model for designing instruction named (Rich Environments for Authentic Learning)
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The internet begins to get used for all different type of work. (Business, education, fun)
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M. David Merril developed this model for instructional design usage.
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The use of smartphones sky rockets, and their use for educational purposes also increases
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The Internet is used by over 30% for raining for the average business