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Marketed to college students to take and record lecture notes synchronously
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Offers higher data transfer speeds resulting in faster and more reliable internet connections. Faster internet speeds enhance the online learning experience by reducing loading times for educational content, videos, and multimedia materials.
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Apple introduced the iPad - provided a cost-effective and portable solution for schools looking to enhance digital learning experiences. Used by educators to encourage creativity and learning. Allowed for more access to educational games and websites, increase student engagement and interaction.
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Chromebooks begin to replace iPads within educational systems. Compared to tablets, laptops provide middle and high-school students more advantages. It offer more extensive file management options and larger storage capacities, providing users with longevity. This is advantageous for students working with large files, projects, or multimedia content.
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Enables users to store and sync data across devices - automatic backup ensures that important files and documents are not lost.
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Canvas was created - facilitates the delivery of courses in an online format, enabling students to access educational content from virtually anywhere. LMS allows educators to organize and store classroom materials. This makes it easier for students to access resources.
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Integrates with various educational apps and services, enriching the learning experience. Applications providing tools for classroom management, assessment, and feedback. Furthermore, it allow students to create documents, spreadsheets, presentations, and notes.
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Coursera and edX were created - both apps collaborate with top universities and institutions globally to provide courses taught by experienced professors and experts in various fields
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Khan Academy, non-profit educational organization, gained popularity. Provided students with a free, educational videos encompossing a wide range of subjects. Video learning incorporates multiple modalities, combining visual and auditory elements, catering to diverse learning styles.
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Duolingo gained traction - provides an interactive platform (quizzes and games) for students to learn at their own pace.
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Fostering a digital and collaborative learning environment through user-friendly interface, collaborative features, accessibility, and integration with other Google apps
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Students learn content through pre-recorded lecures and complete “homework” at school. This method’s goal is implement collaboration and cement curricular understanding.
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Simulations and interactive learning modules enhance engagement and understanding.
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Game-based learning platforms such as Kahoot and Flipgrid gain popularity. Gamification encourages active participation rather than passive learning. Students become active contributors to their own learning, making choices and solving problems. Furthermore, games are inherently engaging and captivate students' attention.
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Used to secure digital credentials such as academic certificates, degrees, and e-portfolios. Blockchain allows for easy and reliable verification by educational institutions.
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Offers an online platform for educational content delivery, promoting accessibility, cost savings, searchability, and interactivity in the learning process.
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The reliance on online learning platforms and tools, increased significantly. Learning Management System platforms became central hubs for course content, assignments, communication, and assessment, streamlining the online learning experience for both educators and students.