-
Legend of Zelda
The first Zelda game ever made -
Period: to
9 months later
-
Zelda ll : The Adventure of Link
The Second Coming -
The Legend of Zelda : A Link to the Past
-
The Legend of Zelda : Link's Awakening
Unlike most other Zelda titles, Link's Awakening does not take place in the land of Hyrule, nor do the Triforce or the antagonist Ganon make appearances. -
The Legend of Zelda: Orcarina of Time
Ocarina of Time's gameplay system introduced features such as a target lock system and context-sensitive buttons that have since become common elements in 3D adventure games. -
The Legend of Zelda: Majora's Mask
used the same 3D game engine as Ocarina of Time -
Legend of Zelda Oracle of Seasons
released simultaneously for the Game Boy Color, and interact using passwords or a Game Link Cable -
Legend of Zelda Oracle of Ages
released simultaneously for the Game Boy Color, and interact using passwords or a Game Link Cable -
Legend of Zelda: Four Swords
Originally a multiplayer game for up to four players, it was eventually re-released as The Legend of Zelda: Four Swords Anniversary Edition, which added the option of a single player mode. -
Legend of Zelda: The Wind Waker
It is a sequel set hundreds of years after The Legend of Zelda: Ocarina of Time. -
Legend of Zelda
It was also included in The Legend of Zelda: Collector's Edition for the Nintendo GameCube, and was re-released on the Game Boy Advance in 2004 along with its sequel as part of the Classic NES Series -
Legend of Zelda: Collector's Edition
Some of the games included have been subject to minimal changes, such as the color of the buttons in the head-up display, whose B button is changed to match the color of the GameCube controller's corresponding button. -
Legend of Zelda: Four Swords Adventures
cooperative multiplayer adaptation of the conventional Legend of Zelda gameplay, New and improved for multiplayer gameplay. -
Zelda ll: The Adventure of Link
Several graphical and audio tweaks were made, and an enemy formerly titled Barba is named Volvagia, keeping with the naming in the Japanese release -
Legend of Zelda: The Minish Cap
The game is a prequel to the rest of the Four Swords games -
Legend of Zelda: Twilight Princess
The gameplay used by the game is similar to the other 3D Zeldas in the series in terms of control and structure, while refining and expanding upon them -
Legend of Zelda: Twilight Princess
The GameCube version was released in December 2006, and was the last Nintendo-published game for the console. -
Legend of Zelda: Phantom Hourglass
Phantom Hourglass is a direct sequel to The Legend of Zelda: The Wind Waker. It features 3D cell-shaded graphics with a 2D overhead camera perspective, and is played using several features of the DS for game controls, including the Touch Screen and microphone -
Links Crossbow Training
The game uses various environments from The Legend of Zelda: Twilight Princess as stages for targets with various background props that can be shot -
Legend of Zelda: Spirit Tracks
It is notably the first canonical game that allows the player to control Princess Zelda. -
Legend of Zelda: Link's Awakening
The game allows the user to create one restore point, allowing players to continue the game from any point without needing a save file. -
Legend of Zelda: Ocarina of Time
The first 3D installment of the series, the basic engine and gameplay used were later re-used for future installments, including its direct sequel, The Legend of Zelda: Majora's Mask. -
Legend of Zelda: Four Swords Anniversary Edition
The original release of the game was included with the Game Boy Advance port of The Legend of Zelda: A Link to the Past; the Anniversary Edition was released as free DSiWare, accessible to both the Nintendo DSi and 3DS, to celebrate the twenty-fifth anniversary of the Legend of Zelda series. -
Legend of Zelda: Skyward Sword
The events of the game precede those of Ocarina of Time, previously the first game in the timeline of the series -
Legend of Zelda: Orcarina of Time
The first 3D installment of the series, the basic engine and gameplay used were later re-used for future installments, including its direct sequel, The Legend of Zelda: Majora's Mask.