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The first, acclaimed Prince of Pesria game, developed for the Apple II computer. Achieved through rotoscoping, the fluid animations set it apart from other titles at the time.
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The second game in the series. The Prince and his spectacular animation returned 4 long years later.
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The franchise made the leap into full 3D graphics. Unfortunately, a bit too soon perhaps. The development was rushed and the result was a game full of bugs and frustrating cameras.
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Moving from PCs to consoles, this new generation of Prince looked better than ever, with next gen poly counts and keeping his signature fluid animations and move transitions. In fact more than 750.
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The much darker toned sequel to The Sands of Time, it's the first PoP title to get an M rating.
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The final game the the Sands of Time saga, it featured vertical heights to show off the Prince's smooth moves more than any other game.
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A port of the PS2 Warrior Within for the PSP.
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A try at a turn-based strategy game for Princ of Persia using the DS touch screen.
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The Wii and PSP port of Two Thrones. The Wii version used motion control.
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An HD remake of the beloved original released on XBLA and PSN.
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Perhaps meant as a revamp for the series on the most rcent generation of consoles, it is only dubbed Prince of Persia (but also known simply as PoP 2008).
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A spinoff of Prince of Persia 2008 for the DS.
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The latest Prince of Persia game, it returns to the Sands of Time Prince, taking place between Warrior Within and The Two Thrones.