Our Space: Programming Interactive-Animated Content for the Web

  • Period: to

    Macromedia Flash

    Releases 8 new versions, each more advanced than the last, ains popularity on the web.
  • Period: to

    Professionals Creating Flash; Dominates the web

    Bottom Line: Programming Interactive-Animated Web Content Was Almost Exclusively For Professionals.
    Purchase and download Adobe expensive software for PC/Mac
    Required some coding (“actionscript”)
    Knowledge required to export your Flash code/project file and embed it where you want on the web.
    • Actionscript, Flex, AIR, Shockwave.
    Flash (95% browsers) dominates over Java (73%) & Microsoft Silverlight (68%)
  • Adobe Acquires Macromedia

    Adobe Acquires Macromedia
  • Programming with Touch Interface

    Programming with Touch Interface
  • Nov 9th, 2011: Adobe abandons mobile Flash, backs HTML5, tools start to come out to serve the "switch" to HTML5

    Nov 9th, 2011: Adobe abandons mobile Flash, backs HTML5, tools start to come out to serve the "switch" to HTML5
    TechCrunch: “Microsoft Agrees With Apple And Google: “The Future Of The Web Is HTML5“ HTML5: 100% compatible with all modern browsers and mobile devices (no plugin required... HTML, CSS, JAVASCRIPT)
    HTML5 TOOLS:
    “what’s new?”
    HTML5
    do a lot more without programming
    Adobe Creative Cloud
    access work from different PCs/Macs (no evidence of being a mobile friendly framework)
    push changes automatically anywhere
    “sharing and collaboration”
    “what’s the same?”
    download the WYSIWYG framework for PC/Mac
  • Projection Mapping

    Projection Mapping
  • Programming with Kinect

    Programming with Kinect
  • Period: to

    The Massive Socialization of Creating Interactive-Animated Content

    The bulk of the socialization of interactive-animation app creation happens