• GeForce256

    GeForce256
    A single-chip processor with integrated transform, lighting, triangle setup/clipping, and rendering engines that is capable of processing a minimum of 10 million polygons per second.
  • GeForce2 Series

    GeForce2 Series
    The GeForce 2 family comprised a number of models: GeForce 2 GTS, GeForce 2 Pro, GeForce 2 Ultra, GeForce 2 Ti, GeForce 2 Go and the GeForce 2 MX series
  • GeForce3 Series

    GeForce3 Series
    the third generation of NVIDIA's GeForce graphics processing units. Introduced in March 2001[citation needed], it advanced the GeForce architecture by adding programmable pixel and vertex shaders, multisample anti-aliasing and improved the overall efficiency of the rendering process.
  • GeForce4 Series

    GeForce4 Series
    This is the fourth generation of nvidia graphic processing units, with an improved clock speed of 300MHz as opposed to 240MHz
  • GeForce FX(5xxx) Series

    GeForce FX(5xxx) Series
    NVIDIA's GeForce FX series is the fifth generation of the GeForce line. With GeForce 3, NVIDIA introduced programmable shader functionality into their 3D architecture, in line with the release of Microsoft's DirectX 8.0.
  • GeForce6 (6xxx) Series

    GeForce6 (6xxx) Series
    Nvidia was the first to deliver Shader Model 3.0 (SM3) capability in its GPUs. SM3 extends SM2 in a number of ways: standard FP32 (32-bit floating-point) precision, dynamic branching, increased efficiency and longer shader lengths are the main additions. Shader Model 3.0 was quickly adopted by game developers because it was quite simple to convert existing shaders coded with SM 2.0/2.0A/2.0B to version 3.0, and it offered noticeable performance improvements across the entire GeForce 6 line.
  • GeForce7 (7xxx) Series

    GeForce7 (7xxx) Series
    The GeForce 7 Series is the seventh generation of Nvidia's GeForce graphics processing units. This was the last series available on AGP cards. The GeForce 7 supports hardware acceleration for H.264, but this feature was not used on Windows by Adobe Flash Player until the GeForce 8 Series.[1]
  • GeForce8 (8xxx) Series

    GeForce8 (8xxx) Series
    The GeForce 8 series supports 10-bit per channel display output, up from 8-bit on previous NVIDIA cards. This potentially allows higher fidelity color representation and separation on capable displays. The GeForce 8 series, like its recent predecessors, also supports Scalable Link Interface (SLI) for multiple installed cards to act as one via an SLI Bridge, so long as they are of similar architecture.
  • GeForce9 (9xxx) Series

    GeForce9 (9xxx) Series
    The GeForce 9 series is the ninth generation of NVIDIA's GeForce series of graphics processing units, the first of which was released on February 21, 2008. Products are based on a slightly repolished Tesla microarchitecture, adding PCIe 2.0 support, improved color and z-compression, and built on a 65 nm process, later using 55 nm process to reduce power consumption and die size.
  • GeForce 100 Series

    GeForce 100 Series
    The GeForce 100 Series is a family of graphics processing units developed by Nvidia. The first card of this series was launched in January 2009. Similar to the GeForce 300 series, the GeForce 100 series mostly consisted of re-branded video cards from the previous generation available only for OEMs, however the GTS 150 saw a limited commercial production. All GeForce 100 products are based on a slightly repolished Tesla (microarchitecture).