Gaming system

gaming system

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  • first gaming system

    first gaming system
    The first generation of video game consoles began in 1972.the Magnavox Odyssey (which began development in 1968 by Ralph Baer.under the code name "The Brown Box"), until 1977, when "pong"-style console manufacturers left the market.en masse due to the video game crash of 1977 and when microprocessor-based consoles.
    [https://en.wikipedia.org/wiki/First_generation_of_video_game_consoles]
  • second gaming system

    second gaming system
    The second generation of computer and video games began in 1976.the release of the Fair child Channel F and Radofin Electronics.It coincided with and was partly fuelled by the golden age of arcade video games, a peak era of popularity and innovation for the medium.[https://en.wikipedia.org/wiki/Second_generation_of_video_game_consoles]
  • third gaming system

    third gaming system
    n the history of computer and video games, the third generation (sometimes referred to as the 8-bit era) began on July 15, 1983, with the Japanese release of both the Family Computer. [https://en.wikipedia.org/wiki/Third_generation_of_video_game_consoles]
  • fourth gaming system

    fourth gaming system
    In the history of computer and video games, the fourth generation (more commonly referred to as the 16-bit era) of games consoles began on October 30, 1987 with the Japanese release of NEC Home Electronics' PC Engine (known as the TurboGrafx-16 in North America).[https://en.wikipedia.org/wiki/Fourth_generation_of_video_game_consoles]
  • 5 gaming system

    The fifth-generation era (also known as the 32-bit era, the 64-bit era and the 3D era) refers to computer and video games, video game consoles and video game handhelds from approximately 1993 to 2001.[citation needed] For home consoles, the best-selling console was the PlayStation by a wide margin, followed by the Nintendo 64 and then the Sega Saturn.[https://en.wikipedia.org/wiki/Fifth_generation_of_video_game_consoles]
  • sixth gaming system

    sixth gaming system
    In the history of video games, the sixth-generation era (sometimes referred to as the 128-bit era; see "Bits and system power" below) refers to the computer and video games, video game consoles, and video game handhelds available at the turn of the 21st century which was from 1998 to 2005.[https://en.wikipedia.org/wiki/Sixth_generation_of_video_game_consoles]
  • seventh gaming system

    seventh gaming system
    In the history of video games, the seventh generation includes consoles released since late 2005 by Nintendo, Microsoft, and Sony Computer Entertainment. [https://en.wikipedia.org/wiki/Seventh_generation_of_video_game_consoles]
  • eighth gaming system

    eighth gaming system
    n the history of video games, the eighth generation includes consoles released since 2012 by Nintendo, Microsoft, and Sony Computer Entertainment. For home consoles, the eighth generation began on November 18, 2012 with the release of the Wii U,[https://en.wikipedia.org/wiki/Eighth_generation_of_video_game_consoles]
  • ninth gaming system

    ninth gaming system
    The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to the Xbox 360 and the third console in the Xbox family, and was released in North America, Europe (in some countries), Australia, and Brazil in November 2013, and in Japan, China, and other European countries in September 2014.[https://en.wikipedia.org/wiki/Xbox_One]
  • tenth gaming system

    tenth gaming system
    PlayStation VR, known by the codename Project Morpheus during development, is a virtual reality headset developed by Sony Interactive Entertainment,[3] which launched on October 13, 2016.[1][https://en.wikipedia.org/wiki/PlayStation_VR]