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History of Video Games

  • Magnavox Odyssey

    Magnavox Odyssey
    Was the World's First Home Video Game System. Priced at $100, the Oddyssey Utilized Black and white graphics even though it did not have much success it still paved the way for home video game systems of today
  • Atari Pong

    Atari Pong
    Inspired by baer's original game became a huge success from 1972-1976
  • Fairchild Channel F

    Fairchild Channel F
    August 1976 The fairchild solidified themselves as the creators of the microchip to release its first programmable home system Based on Fairchild's own 8-bit F8 microprocessor and displaying 16-color graphics, it was capable of playing a variety of games as programmed by removable ROM cartridge The channel F system was well received by gamers eager for the "next big thing," but, faced with a glut of much-cheaper single-game systems, the Channel F was a major disappointment.
  • First Generation Ends

  • Bally Professional Arcade

    Bally Professional Arcade
    Even though the Bally unit had better graphics than the Atari VCS, it sold at a much higher price ($350) and failed to catch on beyond a hard-core cult following who appreciated what the system had to offer. In 1981, Bally sold the rights to the Professional Arcade to Astrovision, which in 1982 marketed the then-dying system as the Astrocade. Magnavox Odyssey2
  • Atari VCS

    Atari VCS
    Atari released its own programmable video game system. Priced at $199, Atari's Video Computer System (VCS), later known as the Atari 2600, was based on an 8-bit Motorola 6507 microprocessor, with 256 bytes of RAM. On the market through 1990, the Atari VCS went on to sell more than 25 million units over its product life. Over the course of its production
  • Colecovision

    Colecovision
    Colecovision featured high-quality graphics and utilized an 8-bit Z-80A microprocessor with 8K RAM. Colecovision's main claim to fame is that it offered high-quality versions of arcade favorites Donkey Kong, Defender, Frogger, Joust, Spy Hunter, and Zaxxon.
  • Vectrex

    Vectrex
    a vector-based (as opposed to sprite-based) game system that had its own black-and-white monitor over which plastic colored inlays could be placed to add "color" to games. It had two built-in controllers that were shaped kind of like the future Nintendo NES controllers, but with more buttons. Graphics for some games were superior to sprite-based systems, but only a limited number of games could use vector graphics
  • Atari 5200

    Atari 5200
    Atari 5200 SuperSystem, which was based on the graphics and audio chips found in the Atari 400 personal computer. Games for the 5200 were essentially improved releases of older 2600 (VCS) games; this lack of new games failed to excite consumers, and the 5200 was lost amid the overall market crash of 1982.
  • Second Generation ends

  • Nintendo Entertainment System

    Nintendo Entertainment System
    The NES Classic Edition system is a miniaturized version of the groundbreaking NES Just plug the NES Classic Edition into your TV, pick up that gray controller, and rediscover the joy of NES games
  • Atari 7800

    Atari 7800
    Atari attempted to reverse its sliding fortunes by releasing the long-awaited Atari 7800 ProSystem the 7800 featured outdated technology (the unit was originally set for release in 1984 but was shelved when Warner Communications sold the company to Commodore founder Jack Tramiel) and did not compete effectively against newer fourth-generation game systems.
  • Nintendo GameBoy

    Nintendo GameBoy
    the first programmable handheld game system, Nintendo's GameBoy. Priced at $100, the GameBoy featured a black-and-white LCD screen and came prepackaged with a Tetris cartridge. With more than 100 million units shipped in various configurations, the GameBoy holds the honor of being the world's all-time best-selling video game system.
  • Sega Master System

    Sega Master System
    Sega released its first game system in the United States, the Sega Master System (SMS). The SMS had two cartridge ports: one in a standard cartridge configuration, and a second port that accepted small credit card–shape cartridges. The system was capable of utilizing both ports at any given time, and Sega used this feature to produce plug-in 3D glasses for use with certain games.
  • 3rd Generation Ends

  • Sega Genesis

    Sega Genesis
    More formidable was the Sega Genesis game system (sold as the Mega Drive in Japan). Released to the U.S. market in 1989, Genesis was the first true 16-bit game system, using a Motorola 68000 microprocessor. sales received a significant boost with the 1991 release of the Sonic the Hedgehog game.
  • Philips CDi

    Philips CDi
    Philips (who, along with Sony, co-developed the then-emerging compact disc format) decided to leverage its compact disc technology into a "multimedia" system capable of playing audio CDs, CDi and CD+G software discs, VCD video CDs, and Karaoke CDs. This multiformat machine confused the public, so in 1992, Phillips relaunched the CDi as a 16-bit video game console. This iteration was also unsuccessful because of the console's high price and lack of quality games
  • Atari Jaguar

    Atari Jaguar
    The CD-ROM-based Atari Jaguar promised to be a revolutionary machine but was hampered by a lack of game cartridges and practically nonexistent marketing. In 1996, Atari officially killed the Jaguar—and dropped out of the video game market altogether—when it merged with JTS, a manufacturer of computer hard drives
  • 4th generation Ends

  • Sony Playstation

    Sony Playstation
    Backed with a massive advertising campaign, the Playstation unseated both Nintendo and Sega to become the leading home video game system; to date, it has sold more than 50 million units worldwide.
  • Sega Saturn

    Sega Saturn
    The Sega Saturn, released in May 1995, achieved its high graphics quality by using twin 32-bit microprocessors and CD-ROM-based games. Unfortunately, the Saturn's high $399 price and lack of third-party games led to its being overshadowed by Sony's upcoming game console.
  • Nintendo 64

    Nintendo 64
    fter the release of the Super NES, Nintendo released its own sixth-generation game system, the Nintendo 64. The Nintendo 64 was the first home system to utilize a 64-bit microprocessor (hence the name) The launch was hugely successful, with 1.7 million units sold in the first three months of release
  • Sega Dreamcast

    Sega Dreamcast
    Sega upped the video game ante in 1999 with the release of its Dreamcast system. Incorporating a 128-bit microprocessor and 26MB memory, the Dreamcast ran on Microsoft's Windows CE platform. Dreamcast had strong sales until Sony's release of its Playstation 2; continuing financial problems led Sega to discontinue production in March 2001.
  • 5th Generation ends

  • Sony Playstation 2

    Sony Playstation 2
    Sony released the Playstation 2 (PS2), powered by a 128-bit "Emoticon Engine" microprocessor and 32MB memory. In the first two days of its March 2000 Japanese launch, Sony sold more than 1 million units. Released in the United States in October 2000, the $200 console sold out its initial run of 500,000 units within a matter of hours. Three years after the PS2's launch, worldwide console sales had reached 60 million units,
  • Microsoft Xbox

    Microsoft Xbox
    The Xbox incorporated a 733MHz Pentium III microprocessor, 64MB RAM, a 10GB hard drive, and built-in Ethernet support. Microsoft initially shipped 1.1 million units to retailers; in its first two years of release, almost 10 million units were sold worldwide.
  • Xbox 360

    Xbox 360
    The Xbox 360 is a dedicated machine for playing video games that connects to your television. Released in 2005, it was the successor to Microsoft's first console, simply titled the Xbox. The Xbox 360 has proved to be a big hit among enthusiast gamers and a wide range of video games are available specifically for the machine. It is also known as The first console to display high-definition (HD) images as standard .
  • 6th Generation ends

  • Playstation 3

    Playstation 3
    The PlayStation 3 was marketed more or less as a household supercomputer as it was manufactured with cutting-edge technology like the Cell processor and the very high-capacity Blu-ray formatthe complexity of the system made it so different from typical CPU's that developers became frustrated and, eventually, stopped trying to create PS3 games.
  • Nintendo wii

    Nintendo wii
    Nintendo produced an innovative, low-cost console that featured multiplayer “party” games.the Wii broadened the entire video-game console market and in the process established the largest user base.
  • nintnedo 3ds

    nintnedo 3ds
    The Nintendo 3DS[a] is a handheld game console produced by Nintendo. It is capable of displaying stereoscopic 3D effects without the use of 3D glasses or additional accessories. There is a 3D Depth Slider next to the screen for adjusting the 3D effect or turning it off altogether. The bottom screen is a 4:3 resistive touchscreen with a display resolution of 320×240 pixels (QVGA). On the original Nintendo 3DS, the screen measures 77 mm (3.02 in), while on the 3DS XL it measures 106 mm
  • 7th Generation ends

  • WII U

    WII U
    The Wii U is a home video game console developed by Nintendo, and the successor to the Wii. ... The system's primary controller is the Wii U , which features an embedded touchscreen, and combines directional buttons, analog sticks, and action buttons.
  • Playstation 4

    Playstation 4
    The PlayStation 4 (PS4) is an eighth-generation home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February, 2013 Moving away from the more complex Cell microarchitecture of its predecessor, the console features an AMD Accelerated Processing Unit (APU) built upon the x86-64 architecture, which can theoretically peak at 1.84 teraflops; AMD stated that it was the "most powerful" APU it had developed to date.
  • Xbox one

    Xbox one
    Xbox One is a line of eighth generation home video game consoles developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox family. Moving away from its predecessor's PowerPC-based architecture, Xbox One marks a shift back to the x86 architecture used in the original Xbox; it features an AMD Accelerated Processing Unit (APU) built around the x86-64 instruction set.
  • 8th generation ends

  • Ps4 Pro

    Ps4 Pro
    The PlayStation 4 pro is a home video game console developed by Sony Interactive Entertainment The console also supports HDR10 High-dynamic-range video and playback of 4K resolution multimedia.
  • Nintendo Switch

    Nintendo Switch
    The Nintendo Switch is a video game console developed by Nintendo and was released on March 3, 2017. It is a hybrid console that can be used in both stationary and portable settings. The Nintendo Switch outsold the Xbox One and PlayStation 4 in the United States, according to industry-tracking firm The NPD Group. The hybrid home/handheld console sold both more units and generated more revenue than either Sony’s or Microsoft’s consoles.
  • Xbox One X

    Xbox One X
    it features an AMD Accelerated Processing Unit built around the x86-64 instruction set. Xbox One's controller was redesigned over the Xbox 360's, with a redesigned body, D-pad, and triggers capable of delivering directional haptic feedback. in fact Xbox One sales show the highest growth of the 3 major HW platforms in the US this year, and the Xbox One X in particular has been performing phenomenally.
  • 9th generation ends