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Introduction for project
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First interview at Kragelundsskolen
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Second interview was conducted at Risskov Skole
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Brainstorming with the topic "at school"
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On this visit we observed the students and interviewed two teachers to gain knowledge about this specific schools needs and requirements
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Debate considering business aspects of projects
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We used styrofoam to quickly figure out which shape worked the best
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We started body storming our 'game' with low fidelity prototypes
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In this prototype we experimented with the possibility of advertising as a Beacon while scanning for other beacons. In this prototype the login screen was also featured.
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Here the ability to assign teams was implemented
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First attempt at 3D-printing was unsuccessful due to improper configuration.
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The ability to challenge each others and answer questions was implemented
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This featured the ability to create, delete and view questions. The hub was constructed of wood which was laser-cut and stacked.
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Our course professors tested and evaluated our product
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Team points displayed on UI and the ability to view your teams highscore
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During this visit we tested the basic interaction between players, using only two phones. The students participated in a sort of relay race, where they would duel each other in the middle.
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This update featured UI updates and changed the basic interaction of dueling each other
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This update featured resurrection and combo multiplier
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During this visit we tested the alpha version of the game with the students. Though stumbling on a few hiccups we've gained some constructive evaluation
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Final showcase of product