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Intro to Game design: Personal Timeline

  • Period: to

    Timeline of games

    this time it's personal
  • Diddy Kong Racing

    Diddy Kong Racing

    One of the first games I ever played. Rare 1997,Diddy Kong Racing, video game, N64, Nintendo)
  • Trainz Simulator 2010

    Trainz Simulator 2010

    A simulator game played out of a love for all things trains, also began to inspire my love for inbuilt creation tools while inspiring my interest for history with it's collection of realistically based locomotives. (N3V games 2009,Trainz Simulator 2010,Simulator,PC,N3V games)
  • Portal 2

    Portal 2

    First exposure to puzzle games. I was initially attracted by the robot designs however exploring the game birthed an appreciation for first person games.
    (Valve Corporation 2011,Portal 2,Puzzle game, Playstation 3,Valve)
  • Minecraft

    Minecraft

    Much like Trainz, playing Minecraft fostered my creative side with it's building and crafting mechanics, particularly with interactive worlds. Said worlds also gave me a chance to enjoy exploration within game settings. (Mojang 2009,Minecraft,video game,PC,mojang)
  • Garry's Mod

    Garry's Mod

    After watching countless animations using the game, I went on the explore it myself, and found an interest in both Source games and shooters, leading me onto games like Half-Life whose sequel formed the basis for Garry's mod
    (Facepunch Studios 2007,Sandbox,Garry's Mod, PC, Valve Corporation)
  • Half-Life

    Half-Life

    as a first foray into classic FPS, I became attracted to the series after playing Garry's mod and learning it's roots as a Half-Life 2 mod. This discovery led me to begin playing the original games and by proxy, games of similar eras
    (Valve Corporation 1998,Half-life,First Person Shooter,PC Valve Corporation)