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Advocated for the idea of holistic education
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Students can formulate their own understanding separate from the teacher
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Principles:
1. Age appropriate instruction- grade levels
2. Instruction should begin at infancy
3. Practical Applications necessary
4. Subject matter- levels of learning (chunking simple to complex) -
- Memorization
- Curriculum development
- Teacher&teacher Assistant/ pupil ratio
- Proficiency Monitoring
- Ability based grouping
- Lead teachers as administrators
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Developed the concept of Kindergarten
1. social participation
2. Motor skills
3. Free play
4. Imagination and creativity -
central administrative unit
Materials stored here were regarded as supplementary -
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media devices used in schools:
lantern slide projectors
stereo graph viewers
motion picture projector More than 20 teacher training institutions -
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merger of 3 existing organizations
Parent organization of AECT -
Audiovisual devices used in military and industry.
Reduced training time
increased interest
able to train large numbers from diverse backgrounds -
several intensive programs of audiovisual research were undertaken
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FCC creates educational channels
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behavioral objectives epitomized
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rapid release of instructional materials created by experts
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University of Illinois Online software intending to help dissiminate information and to provide a self guided instructional tool.
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Reasons for decline:
Poor instructional quality
Ford foundation halts funding
Teacher's resistance
expense of systems
TV can not stnad alone -
5 types of learning objectives
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compact enough for desktop use
relatively inexpensive
performs many of the features as large machines -
Finding: Students learn equally well regardless of how information is presented
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Rise of constructivism leads to the popularity of developing "authentic learning tasks."
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Why? The use of computers was far from innovative. For instance, computers were being used for drill and practice or for teaching computer related skills such as word processing.
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Use of the internet leads to 50% increase in distance learning offered by higher education institutions.
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more and more resources stored on the internet leads to a need to manage the resources through search engines
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Educational technology now includes incentive systems and work environments in analyses
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Access to open source programs makes common programs available for discounted or free price.
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An international social network debuted with the sole purpose of connecting schools and their students.
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Simulation based technology improves and leads to advancements in not only distance learning but cost effective learning
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Introductory level information shared with post grad students on Educational Technology. Focus on Universal Design for Learning introduced to many.
The class aims to provide a shift of Ed Tech from a tool for presenting content to a tool to design, create, and explore knowledge and connect knowledge to instructors and learners. Ed tech will become more of a tool to enable diverse types of learning than a tool to distribute content. -
provide access to all types educational experience through open education resources, free simulation and gaming options through apps.
Hopefully Ed Tech will expand access to education for undeveloped or impoverished regions.
Ed Tech will expand to include both 3-d and virtual reality experiences for students that would be too dangerous or expensive to offer students a live experience
we need more tools to manage adaptive and personalized learning;