History of Animation

  • Flip Book

    John Barnes Linnett patented the first flip book in 1868 as the kineograph. A flip book is a small book with relatively springy pages, each having one in a series of animation images located near its unbound edge. The user bends all of the pages back, normally with the thumb, then by a gradual motion of the hand allows them to spring free one at a time. As with the phenakistoscope, zoetrope and praxinoscope, the illusion of motion is created by the apparent sudden replacement of each image by th
  • Television Era

    Color television was introduced to the US Market in 1951. In 1958, Hanna-Barbera released Huckleberry Hound, the first half-hour television program to feature only animation. Terrytoons released Tom Terrific the same year. In 1960, Hanna-Barbera released another monumental animated television show, The Flintstones, which was the first animated series on prime time television. Television significantly decreased public attention to the animated shorts being shown in theatres.
  • https://en.wikipedia.org/wiki/History_of_animation

    https://en.wikipedia.org/wiki/History_of_animation
    An Egyptian mural approximately 4000 years old, found in the tomb of Khnumhotep at the cemetery, features a very long series of images that apparently depict the sequence of events.[3] Ancient Chinese records contain several mentions of devices, including one made by the inventor Ding Huan, that were said to "give an impression of movement" to a series of human or animal figures on them,[4] but these accounts are unclear and may only refer to the actual movement
  • CGI Animation

    Computer-generated imagery (CGI) revolutionized animation. The first fully computer-animated feature film was Pixar's Toy Story (1995).[citation needed] The process of CGI animation is still very tedious and similar in that sense to traditional animation, and it still adheres to many of the same principles. A principal difference of CGI animation compared to traditional animation is that drawing is replaced by 3D modeling, almost like a virtual version of stop-motion. A form of animation that c