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In 1989, Atari released the Atari Lynx, a handheld console with color graphics, to much fanfare.
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The original Atari, Inc. founded in 1972 by Nolan Bushnell and Ted Dabney.
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The first home video games didn't appear until the early 1970s and didn't become widely popular until 1975
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The period of the start of gaming.
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In 1973, Atari secretly spawned a "competitor" called Kee Games, headed by Nolan's next door neighbor Joe Keenan, to market to different groups.
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New consoles arise & old ones get better
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The Telstar Classic (model 6045) was also released in 1976
Atari engineer Allan Alcorn originally designed and built Pong as a training exercise. -
Atari faced legal action against Ralph Baer, the inventor of the Magnavox Odyssey, and his employer, Sanders Associates over its similarities with a game included in Magnavox's console.
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Nintendo Entertainment System (NES) in 1983 was there breakout. They're system got peoples eyes & they're sales went up.
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Gaming brands are getting more popular and others are making better consoles
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Many big gaming consoles die out but sparks a new trend of games.
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Nintendo became the largest worldwide market share in the fourth generation. Sonic the Hedgehog, to compete with Nintendo's Mario series of games.
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Several other companies released consoles in this generation, but none of them were widely successful.
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The First Generation is another great gen for game companies
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In 1994, Mortal Kombat was one the biggest game released to Nintendo & Sega. Nintendo took out the gore while Sega left the gore via putting in a code (A, B, A, C, A, B, B). Sega was being more favored at the time, causing their console sales to increase.
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In 1995, The first handheld, Sega Nomad had a lifespan of two years. Nintendo's Game Boy Color became the best-selling handheld video console of the fifth generation.
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In 1996, the Nintendo 64 tried to out perform the Atari Jaguar by referencing its 64-bit power.
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In 1999, Software giant Microsoft made the surprising announcement that they were going to enter the video game industry with a console based on PC hardware
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The fifth generation saw the increase of emulation, this led the seventh generation consoles to make many older games available for purchase or download.
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The Dreamcast was discontinued in 2003.
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The Xbox 360 offered games rendered natively at high-definition video (HD) resolutions,
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the Wii focused on integrating controllers with movement sensors as well as joysticks.
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It is estimated that video game consoles represented 25% of the world's general-purpose computational power in the year 2007.
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The GameCube and Xbox were discontinued in 2008.
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It is estimated that video game consoles represented 25% of the world's general-purpose computational power in the year 2007.
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The PlayStation 2 was discontinued in 2013, which ended the sixth generation. It was a time when many trends were started that would reach their height in the Seventh Generation.
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The PlayStation 3 offered HD movie playback via a built-in 3D Blu-ray Disc player,
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The most recent generation of gaming