Super Mario Bros Games

  • Super Mario Bros.

    Super Mario Bros.
    The game was released for the Nintendo Entertainment System (NES) and is the first side-scrolling 2D platform game to feature Mario. It established many core Mario gameplay concepts. The brothers Mario and Luigi live in the Mushroom Kingdom, where they must rescue Princess Toadstool (later called Princess Peach) from Bowser.
  • Super Mario Bros.:The Lost Levels

    Super Mario Bros.:The Lost Levels
    The sequel to the original Super Mario Bros. was released as Super Mario Bros. 2 in Japan. It uses the original Super Mario Bros. engine with additions such as weather, new character movements, and much more complex levels, altogether yielding a much higher difficulty. The main game follows the same style of level progression as Super Mario Bros.
  • Super Mario Bros. 2

    Super Mario Bros. 2
    The game was known in Japan as Super Mario Bros. USA. In it, Mario and his companions are out to stop the evil frog Wart in the Subcon dreamland. Based on a discarded prototype which had been intended to become the Super Mario Bros. sequel,[4] the game was instead originally released as Yume Kōjō: Doki Doki Panic, and then was ultimately converted back into a Mario game for the rest of the world as Super Mario Bros. 2.
  • Super Mario Bros. 3

    Super Mario Bros. 3
    The game is divided into eight themed worlds, each with 8–10 levels and several bonus stages displayed as locations on a mapped overworld. These locations are not necessarily in a linear order, and the player is occasionally permitted to skip levels or play the game out of order.
  • Super Mario Land

    Super Mario Land
    Super Mario Land was the first handheld Super Mario title after the Game & Watch port of Super Mario Bros., and was released for the Game Boy. As with other games in the series, it is a sidescrolling platformer in which Mario sets out to save Princess Daisy by defeating the "Mysterious Spaceman" named Tatanga. The game consists of twelve levels split across four worlds.
  • Super Mario World

    Super Mario World
    It was released for the SNES and consists of nine worlds displayed via a world map overworld. Most of the 72 levels have one exit, though some have hidden second exits. Mario's new moves include a spin jump, the ability to lift and throw items, and the rideable Yoshi who can eat enemies and either swallow or spit them out.
  • Super Mario Land 2.: 6 Gold Coins

    Super Mario Land 2.: 6 Gold Coins
    The game introduces Mario's rival, Wario, who takes over Mario's castle during the events of Super Mario Land and forces Mario to collect the six golden coins to reclaim his castle. While its predecessor is similar to the original Super Mario Bros., Super Mario Land 2 has more in common with later games. The player is no longer restricted to moving towards the right. A bell at each level's end activates a minigame, where the player can try to get extra lives.
  • Super Mario World 2: Yoshi's Island

    Super Mario World 2: Yoshi's Island
    uper Mario World 2: Yoshi's Island is considered by Miyamoto to be part of the Super Mario series[5] with its sequels forming a spin-off series. In the game, Yoshi carries Baby Mario across Yoshi's Island to find Luigi. It is considered a prequel to all other Super Mario games, portraying the birth of the Mario Bros. The primary goal is delivering Baby Mario safely to the end of each level, where he is transferred to the back of another Yoshi, who does the same.
  • Super Mario 64

    Super Mario 64
    The game was the first 3D and open world game in the series, and a launch title for Nintendo's Nintendo 64 home console. Each level, or course, is an enclosed environment where the player is free to explore in all directions without time limits. The player collects Power Stars that appear after completing tasks to unlock later courses and areas.[6] The Nintendo 64's analog stick makes an extensive repertoire of precise movements in all directions possible.
  • Super Mario Sunshine

    Super Mario Sunshine
    The second 3D Super Mario title was released on the GameCube. In it, Mario and Peach travel to Isle Delfino for a vacation when a Mario doppelgänger appears and vandalizes the entire island. Mario is sentenced to clean the island with a water-squirting accessory. Super Mario Sunshine shares many similar gameplay elements with its predecessor, Super Mario 64, but also introduces new moves, like spinning while jumping.
  • New Super Mario Bros.

    New Super Mario Bros.
    The game was released on the Nintendo DS as a reboot of the Super Mario Bros. sub-series. In it, Mario and Luigi set out to save Peach from Bowser Jr. The gameplay is 2D, but most of the characters and objects are 3D on two-dimensional backgrounds, resulting in a 2.5D effect. The game uses an overworld map similar to that of Super Mario Bros. 3 and Super Mario World.
  • Super Mario Galaxy

    Super Mario Galaxy
    The Wii game is set in outer space, where Mario travels between "galaxies" to collect Power Stars, earned by completing quests or defeating enemies. Each galaxy contains a number of planets and other space objects for the player to explore. The game's new physics system gives each celestial object its own gravitational force, which lets the player completely circumnavigate rounded or irregular planetoids by walking sideways or upside down.
  • New Super Mario Bros. Wii

    New Super Mario Bros. Wii
    In the home console successor of New Super Mario Bros. Peach is captured by Bowser Jr. and the Koopalings during her birthday party in her castle, and Mario, Luigi, and two Toads (blue and yellow) spring into action to save her. The game features 4-player co-op and new power-ups: the Propeller Mushroom, the Ice Flower, and the Penguin Suit. The Propeller Mushroom launches the player into the air by shaking the Wii Remote.
  • Super Mario Galaxy 2

    Super Mario Galaxy 2
    The sequel to Super Mario Galaxy and was released on May 23, 2010. It retains the basic premise of its predecessor, but includes new items and power-ups. Also, Mario can ride Yoshi. It was released to critical acclaim.
  • Super Mario 3D Land

    Super Mario 3D Land
    The first original 3D Super Mario title on an handheld console was released for Nintendo 3DS in November and December 2011. It was an attempt to translate the gameplay of the 2D games into a 3D environment, and released to critical acclaim.
  • New Super Mario Bros. 2

    New Super Mario Bros. 2
    The direct sequel of New Super Mario Bros. released in July and August 2012 for the Nintendo 3DS. As with the game's predecessors, the player (as Mario or Luigi) must save Princess Peach, but the game's main goal is to collect one million gold coins
  • New Super Mario Bros. U

    New Super Mario Bros. U
    The Wii U follow-up to New Super Mario Bros. Wii, was released on November 18, 2012 in North America. It plays similarly to the previous New Super Mario Bros. titles, but introduces both a Flying Squirrel suit that lets the players glide through the air, and asymmetric gameplay that allows the player holding the GamePad to influence the environment. On June 20, 2013, New Super Luigi U was released as a downloadable content (DLC) package for New Super Mario Bros. U.
  • Super Mario 3D World

    Super Mario 3D World
    The sequel to Super Mario 3D Land was released for the Wii U on November 22, 2013 in North America.[13] It introduced three new power-ups, the Super Bell, Lucky Bell, and Double Cherry. like Super Mario Bros. 2, it features Princess Peach and Toad as playable characters in addition to Mario and Luigi. Unlike it, however, Rosalina is also unlocked later in the game.
  • Super Mario Maker

    Super Mario Maker
    A creation tool video game released for the Wii U in September 2015.[14] The game allows players to create their own levels based on the gameplay and style of Super Mario Bros., Super Mario Bros. 3, Super Mario World, and New Super Mario Bros. U, and share their creations online.
  • Super Mario Run

    Super Mario Run
    A side-scrolling, auto-scrolling video game released in December 2016 for the iOS platform and is scheduled for release for Android platform in 2017. This game marked the first Mario game to be developed for mobile gaming.