OPEN 3D Development, Spring 2012 By ejameson Period: Jan 27, 2012 to Feb 15, 2012 Ground obj. & terrain: building and collaboration Period: Jan 27, 2012 to Feb 25, 2012 Set pieces & props: building and collaboration Period: Jan 27, 2012 to Mar 4, 2012 NPCs & Avatars: building and collaboration Feb 10, 2012 OPEN begins connecting existing game dev to 3D scenes Feb 15, 2012 Due: DRAFT of ground objects and world terrain for review Period: Feb 16, 2012 to Feb 25, 2012 Ground obj. & terrain: revision and review Feb 25, 2012 Due: FINAL ground objects and world terrain Feb 25, 2012 Due: DRAFT of set pieces & props Period: Feb 26, 2012 to Mar 1, 2012 Set pieces & props: revision and review Mar 1, 2012 Due: FINAL set pieces & props Mar 4, 2012 Due: DRAFT NPCs & Avatars Period: Mar 5, 2012 to Mar 14, 2012 NPCs & Avatars: revision and review Mar 14, 2012 Due: FINAL NPCs & Avatars Apr 5, 2012 OPEN earliest potential implementation window begins