History of video games

  • Magnavox Odyssey

    Magnavox Odyssey
    World's first game console
    Predates the Atari Pong home consoles
    Prototype known as the “Brown Box” is now at the Smithsonian
    340,000 units sold
  • Pong

    Pong
    A coin-op arcade game by Atari Inc
    Based on table tennis
    First game to gain widespread popularity - launched the industry boom

    Led to a successful patent-infringement lawsuit from the Magnavox Odyssey
  • Gran Track 10

    Gran Track 10
    A single-player racing arcade game by Atari
    Player races against the game clock, accumulating points
    Early diode-based ROM was used
    Controls, steering wheel, shifter, accelerator, and brake pedals were all firsts for arcade games
  • Maze Wars

    Maze Wars
    One of the first FPS
    Players wander in a maze
    Used tile-based movement
    Other players are eyeballs that can be shot or harmed
    Players gain points for shooting other players and lose them for being shot
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    Magnavox Odyssey

    Played cartridges
    Keyboard; used for educational games, selecting options, or programming
    First game was an instant classic: Quest for the Rings!
    Excellent speech synthesis unit
    Master Strategy Series – a fusion of board and video games
  • Coleco Telstar

    Coleco Telstar
    By Coleco - AY-3-8500 chip
    Pong variants on a domestic television receiver and available to any manufacturer
    Battery-powered and external components were required
  • APF TV Fun

    APF TV Fun
    Pong clone manufactured by APF formally a electronics developer
    Four built-in games (Tennis, Hockey, Single Handball, and Squash)
    Had a speaker and two controller knobs
    Powered by AC adapter or batteries
    Limited success
  • fairchild channel F

    fairchild channel F
    The world's second cartridge-based video game console, after the Magnavox Odyssey
    Sold for $169.95
    Originally called Video Entertainment Syste (VES), but when Atar released VCS, it was renamed
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    Second Generation

    By the mid-1970s cartridges moved to CPU-based consoles
    Games now consisting of microprocessor-based code; games burned onto ROM chips mounted inside plastic cartridge casings that could be plugged into slots on the console
    Consumers could acquire large libraries of game cartridges
  • Atari 2600

    Atari 2600
    Popularized game cartridges - popular in the 1980s
    Originally Atari VCS; later changed to "Atari 2600" in 1982, after the release of Atari 5200
    Two joysticks, two paddle controllers, and a cartridge game - initially Combat later Pac-Man
  • Chuck E Cheese’s

    Chuck E Cheese’s
    First family entertainment centers aimed at young children
    Pizza restaurant with arcade games, amusement rides, an animatronics show, climbing equipment, tubes, and slides
    Helped improve the image of video games
  • Space Invaders

    Space Invaders
    Created in Japan - later licensed in US
    Shooting game - players defeat waves of aliens with a laser and earn points
    So successful it caused a temporary shortage of coins in Japan
    Grossed $2 billion worldwide by 1982
    Pixilated alien has become a pop culture icon, often used as a symbol representing video games as a whole
  • Intellivision

    Intellivision
    By Mattel Electronics at $299
    Four games available and a pack-in game: Las Vegas Poker & Blackjack
    First to pose a serious threat to Atari
    By 1982 over two million had been sold, earning Mattel a $100,000,000 profit
  • Asteroids

    Asteroids
    Popular and influential game - 70,000 sold by Atari
    Vector display and 2D view
    Control a spaceship in an asteroid field traversed by flying saucers
    Object - shoot asteroids and saucers while not colliding or being hit by counter-fire
  • Pac Man

    Pac Man
    Namco - considered among the most famous arcade games of all time
    Became a social phenomenon that sold related merchandise and inspired an animated television series and a top-ten hit single
    Appealed to both genders
    Generated more than $2.5 billion in quarters by the 1990s
    Highest brand awareness of any video game character
  • Donkey Kong

    Donkey Kong
    By Nintendo - platform
    Move the character across a series of platforms while dodging and jumping over obstacles
    Rescue a damsel in distress from a giant ape - Donkey Kong
    The hero and ape became two of Nintendo's most popular characters
    Nintendo licensed to Coleco, which developed home console versions
    Dominated the market in the 1980s and early 1990s
  • frogger

    frogger
    Move frogs home by crossing a busy road and navigate a river - skillful players obtain bonuses
    A classic - noted for its novel gameplay and theme
    Used two Z80 processors
    By 2005, sold 20 million worldwide, 5 million in the US
  • Galaga

    Galaga
    Fixed-shooter game
    Control a space ship while aliens fly in formation and come down at the player's ship to either shoot or collide
    Players fire at enemies, and once all enemies are vanquished, at which point the player moves to the next stage
  • tron

    tron
    Game was based on the Disney movie
    A computer hacker is trapped inside a digital world and forced to participate in gladiatorial-type games
  • Q-Bert

    Q-Bert
    By Gottlieb
    Isometric platform with puzzle elements where the player controls the character from a third-person perspective
    Object is to make all cubes the same color
    Uses a joystick
  • Pole position

    Pole position
    Arcade racing by Atari
    Most popular coin-op arcade game of 1983
    Use a steering wheel and a gear shifter for low and high gears
    Featured an accelerator and brake pedal
  • Mario Brothers

    Mario Brothers
    By Nintendo – platform arcade
    Full color
    Mario, a Italian-American plumber, and his brother Luigi must defeat creatures from the sewers below New York
  • Tetris

    Tetris
    Tile-matching from the Soviet Union
    Name is from the Greek numerical prefix tetra- four segments
    Electronic Gaming Monthly's 100th issue had Tetris in first place as "Greatest Game of All Time
    For Commodore 64 and IBM PC
    Sold more than 70 million copies
    In January 2010, it was announced that Tetris has sold more than 100 million copies for mobile phones alone since 2005
  • Video Game Crash

    The delay of Atari's 7800 console left consumers hungry for the next big thing
    A flood of consoles on the US market gave consumers too many choices
    Poor game titles and too many games based on the movie ET
    Introduction of personal computers like the Commodore 64
  • NES

    NES
    8-bit console by Nintendo
    Most successful of its time; sold over 60 million worldwide
    Helped revitalize the US industry following crash of 1984 - set the standard for consoles
    First console to play and openly court third-party developers
    Slogan "Now You're Playing With Power!"
  • Sega Master System

    Sega Master System
    8-bit cartridge-based by Sega
    The Master System was released as a direct competitor to the NES
    Failed to topple Nintendo, but was popular in European markets
  • The Legend of Zelda

    The Legend of Zelda
    Fantasy action-adventure created in Japan and published by Nintendo
    Link, a playable character, must rescue Princess Zelda
    As of December 2011, sold 67.93 million copies
  • Atari 7800

    Atari 7800
    Replaced Atari 5200, and re-establish Atari's supremacy over Nintendo and Sega
    Digital joysticks; fully backward-compatible with the Atari 2600; and affordable - $140
    Designed to be upgraded to a home computer
  • Final Fantasy

    Final Fantasy
    Science fantasy RPGs
    Franchise includes motion pictures, anime, printed media, and other merchandise - more than 100 million units sold
    Known for innovation, visuals, full-motion videos, photo-realistic character models, and orchestrated music
  • Nintendo’s Game Boy

    Nintendo’s Game Boy
    8-bit for $89.95
    First successful handheld - predecessor of all other Game Boys
    Originally bundled with Tetris
    Sold 118.69 million worldwide
  • Atari Lynx

    Atari Lynx
    World's first with a color LCD display by Atari
    Advanced features and graphics, and ambidextrous layout
    Failed to attract quality third-party developers, and was eventually abandoned
  • Sega Genesis

    Sega Genesis
    Supported over 900 games
    First 16-bit console to achieve notable market share - sold 40 million units worldwide
    Direct competitor of the Super (SNES), although released two years earlier
  • Sega Game Gear

    Sega Game Gear
    Sega's response to the Game Boy; short battery life, lack of support, and lack of titles held it back
    Third color console released
    8-bit color at $149.99
    Full-color backlit screen with a landscape format
  • turboexpress

    turboexpress
    Most advanced of its time and could play games on a credit-card sized device called HuCards
    66 2.6 in. screen, displayed 64 sprites at once, 16 per scanline, in 482 colors from a palette of 512
    Had 8 kilobytes of RAM $249.99
    Could use as a video monitor
  • Sonic the Hedgehog

    Sonic the Hedgehog
    Platform by Sega
    Successful; increased the popularity of Sega's console and established Sonic the Hedgehog as the company's mascot
    Led to subsequent games in Sega's flagship Sonic the Hedgehog series
  • Super Nintendo

    Super Nintendo
    Advanced graphics and sound capabilities
    Ran 3D graphics better, helping usher in 3D in the fifth generation
    Best-selling of the 16-bit era
    Remains popular well into the 32-bit era
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    Fourth Generation

    16-bit era
    Dominated by commercial rivalry between Nintendo and Sega: Super Nintendo Entertainment System vs. the Sega Genesis
    The machines introduced in this generation retained the majority market share until 1996
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    Fifth Generation

    32-bit and 64-bit

    Dominated by three consoles, Sega Saturn, Sony PlayStation, and Nintendo 64

    Nintendo's Game Boy Color released
    Bit ratings did not increase with the exception of Nintendo 64
    Performance depended on other factors such as processor clock speed, bandwidth, and memory size
  • Sony PlayStation

    Sony PlayStation
    32-bit by Sony
    First of a series of PS consoles
    First to ship 100 million units
    PS2 released in 2000 is best-selling home console to date
    Has a PlayStation network
  • Sega Saturn

    Sega Saturn
    32-bit - sold 9.5 million units worldwide
    Powerful machine for the time, but its design made harnessing power difficult
    Was the "other" system, running a distant third behind the Nintendo 64 and the PlayStation
  • Nintendo 64

    Nintendo 64
    Nintendo's third home console $199
    64-bit processor sold 32.93 million units worldwide
    Released Super Mario 64 and Pilotwings 64
    Slogan: "Get N, or get Out!"
  • Sega Dreamcast

    Sega Dreamcast
    First sixth-generation console
    Successor to the Sega Saturn as a comeback effort
    Was hailed as ahead of its time but failed to gather momentum when PS2 was released
    Discontinued in 2001
  • Sony PlayStation 2

    Sony PlayStation 2
    Best-selling console in history, selling over 150 million
    Over 3870 game title are available
    Produced for 12 years
  • Nintendo GameCube

    Nintendo GameCube
    Nintendo's fourth system used compact discs
    Sold 22 million units worldwide
    Discs are encrypted and unreadable by most DVD drives.
    Discontinued in 2007
  • Microsoft Xbox

    Microsoft Xbox
    Microsoft's first console with 24 million units sold
    Allowed players to play online
    $299.99
    Discontinued in 2008
    Followed by the Xbox 360 and Xbox One
  • Xbox 360

    Xbox 360
    By Microsoft after the XBOX
    Had problems at first
    Xbox Live allows players to compete online and download content
    Streams media from PC
    Sold 80 million units worldwide - seventh highest-selling console
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    Seventh Generation

    Started on November 22, 2005 with the release of Microsoft's Xbox 360 and a year later with Sony's PlayStation 3 on November 17, 2006 and Nintendo's Wii on November 19, 2006
    Each new console introduced a new type of breakthrough in technology
    Wii appears to be the leading seller of this generation
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    Nintendo's Wii

    Fifth home game console by Nintendo.
    Direct successor to the Gamecube Nintendo states that its console targets a broader demographic than Microsoft's Xbox 360 and Sony's PlayStation 3. Has a wireless controller, Wii Remote, can be used as a handheld pointing device and detect acceleration in three dimensions.
  • PlayStation 3

    PlayStation 3
    Third by Sony after the PS2
    First to use Blu-ray Disc
    Can output high-definition video for games and movies in up to 1080p
    Initially available in two configurations, 20 GB and the 60 GB model
  • Nintendo Wii

    Nintendo Wii
    by Nintendo for a broader audience
    As of 2012, the Wii led PlayStation 3 and Xbox 360 in worldwide sales
    12/2009, broke sales record for a single month in the US
    Notable features: controller, WiiConnect24, and Virtual Console.
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    Eighth Generation

    Includes Nintendo's Wii U, Sony PlayStation 4, and Microsoft's Xbox One
    Face competition for smart phones, tablets, and smart TV
    Predicted to be the last generation
    Rise of Advanced Micro Devices (AMD) as the major processor