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During this period, interactive whiteboards like Smartboards and Promethean boards became widely adopted in classrooms. Digital projectors and classroom response systems (clickers) allowed teachers to present multimedia lessons and actively engage students. This phase marked a shift from traditional chalkboards to tech-enabled learning spaces.
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The introduction of iPads and Android tablets transformed classrooms. Device initiatives gave students access to personalized learning tools. Gamified learning apps, interactive e-books, and multimedia content became more accessible, enhancing student engagement and learning experiences.
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Platforms like Google Classroom, Edmodo, and Moodle became popular, allowing teachers to assign, collect, and grade work digitally. LMS tools improved communication between teachers, students, and parents, and enabled blended learning and collaborative online activities.
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Gamified learning platforms like Classcraft and Kahoot! became mainstream, increasing motivation through interactive games and rewards. AR/VR tools like Google Expeditions offered immersive learning experiences, allowing students to explore virtual environments and engage with content in new ways.
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AI-driven platforms like Smart Sparrow, ChatGPT and Squirrel AI began offering adaptive learning that adjusted to each student’s pace and style. Data-driven instruction and analytics became more prevalent, and the COVID-19 pandemic in 2020 accelerated the use of remote learning tools like Zoom, Google Meet, and online assignments, highlighting the importance of accessibility and equity in education.