Video Games and Individuals with ASD

By OstlerL
  • First educational video game

    The first educational video game in the world was The Sumerian game. It was designed by Mabel Addis. Now video games are commonly used in educational instruction.
  • Period: to

    Video gaming reached mainstream popularity

    Video gaming reached mainstream popularity in the 1970s and 1980s. This is when arcade games, gaming consoles and home computer games were introduced to the general public. Video gaming has become very popular. It was one of the top forms of entertainment in 2022.
  • Computer Space Arcade Game

    Computer Space Arcade Game
    Computer Space was the first arcade video game. It was also the first video game to be available commercially.
  • Magnavox odyssey

    Magnavox odyssey
    Magnavox Odyssey was the first commercial home video game console. It made it possible for people to play video games in their own homes where before, they would have to go to an arcade.
  • Scholars started research and practice of integrating games into instruction

    Video games were gaining more popularity in the 1980’s and developing education concepts. people began to explore how games could be used as learning tools in education.
  • Atari releases Pac-Man

    Atari releases Pac-Man
    Durin the time that Atari released Pac-Man, people in positions of authority had growing concers about the harmful effects of video games. Some thought that video games needed to be regulated or even banned because they claimed they would harm childrens eyes, and could cause other physical problems. They also said video games could be addictive, cause violence and aggression, and cause children to do poorly in school. However, others saw video games as powerful educational tools.
  • ESRB rating system

    ESRB rating system
    The video game industry did research with parents and consulted with experts in child development and academics. This led them to established the Entertainment Software Rating System. This can be useful to parents when choosing which video games their children can play.
  • Columbine School Shooting

    Columbine School Shooting
    The columbine school shooting was a significant event in solidifiying the belief that violent video games and school shootings were linked. It brought about more research validating that violent video games cause aggression and violent behavior. However, there are a lot of researchers are challenging this belief.
  • The Sims video game was released

    The Sims video game was released
    The Sims is an in interactive life-simulation video game where your Sims character can create families, build homes, work, do different day to day activities and other things. Proffessionals in education and psychology and people with ASD have noticed that some of the benefits of life simulator games like The Sims are helpful for delveloping/ practicing problem solving skills, learning about emotions, observing how people interact, practicing social skills and relationships, etc.
  • Project EVO pilot study

    Project EVO pilot study
    Project EVO is a game that is played on a smartphone or tablet. It was developed to help children with ADHD and high functioning Autism improve attention, workin memory, and inhibition.
  • WHO included gaming disorder in the International Classification of Diseases

    WHO included gaming disorder in the International Classification of Diseases
    People with ASD spend more time playing video games than typically developing people and are more likely to develop addictive disorders like gaming disorder, watching t.v. and internet use.
  • The Insight project is announced

    The Insight project is announced
    The insight Project believes that there is the potential for video games to help treat mental suffering and promote mental wellbeing.
  • Endeavor Rx

    Endeavor Rx
    The FDA permits marketing for the first ever prescription video game that aims to treat ADHD and possibly help people with Autism. Endeavor RX was formerly known as Project EVO.