The Legend of Zelda

Timeline created by naka07
  • The Legend of Zelda

    The Legend of Zelda
    The Legend of Zelda is a video game developed and published by Nintendo, and designed by Shigeru Miyamoto and Takashi Tezuka. Set in the fantasy land of Hyrule, the plot centers on a boy named Link, the playable protagonist, who aims to collect the eight fragments of the Triforce of Wisdom in order to rescue Princess Zelda from the antagonist, Ganon. During the course of the game, the player sees Link from a top-down perspective and has to navigate him through the overworld and several dungeons.
  • Zelda II: The Adventures of Link

    Zelda II: The Adventures of Link
    Zelda II: The Adventures of Link is an action role-playing video game with platforming elements. The second installment in The Legend of Zelda series, it was developed and published by Nintendo for the Nintendo Entertainment System. The Adventure of Link is a direct sequel to the original The Legend of Zelda, again involving the protagonist, Link, on a quest to save Princess Zelda, who has fallen under a sleeping spell.
  • A Link to the Past

    A Link to the Past
    A Link to the Past uses a top-down perspective similar to that of the original The Legend of Zelda. It added mechanics and concepts to the series that have become commonplace, including multi-level dungeons and new equipment (such as the hookshot and the Pegasus Boots), as well as establishing the concept of an alternate, parallel (and sometimes far more dangerous) world. It has been very well received since its release and is viewed as one of the greatest video games of all time.
  • Link's Awakening

    Link's Awakening
    Link's Awakening is the fourth installment in the Legend of Zelda series, and the first for a handheld game console. Link's Awakening is an action-adventure game focused on exploration and combat. The majority of the game takes place from an overhead perspective. The player traverses the overworld of Koholint Island while fighting monsters and exploring underground dungeons.
  • Orcarina of Time

    Orcarina of Time
    Orcarina of Time is the fifth game in The Legend of Zelda series, and the first with 3D graphics. The player controls the series' trademark hero, Link, in the land of Hyrule. Link sets out on a quest to stop Ganondorf, King of the Gerudo tribe, from obtaining the Triforce, a sacred relic that grants the wishes of its holder. Link travels through time and navigates various dungeons to awaken sages who have the power to seal Ganondorf away forever. Music plays an important role.
  • Majora's Mask

    Majora's Mask
    Majora's Mask expands on that of Ocarina of Time; it retains the concept of dungeon puzzles and ocarina songs, and introduces character transformations and the restriction of a three-day cycle. As in previous installments, Link can perform basic actions such as walking, running and limited jumping, and must use items to battle enemies and solve puzzles.
  • Oracle of Seasons and Oracle of Ages

    Oracle of Seasons and Oracle of Ages
    Oracle of Seasons and Oracle of Ages is the 2nd handheld Zelda game. The gameplay of Oracle of Seasons and Ages is similar to that of The Legend of Zelda: Link's Awakening, copying basic controls, graphics, and sounds from the Game Boy title. Like most The Legend of Zelda titles, exploration and combat take place from an overhead perspective. Link uses a sword for his primary attack, complemented by secondary weapons and items.
  • Wind Waker

    Wind Waker
    Wind Waker is set on a group of islands in a vast sea—a first for the series. The player controls Link, the protagonist of the Zelda series. Wind Waker follows in the footsteps of Ocarina of Time and its sequel Majora's Mask, retaining the basic gameplay and control system from the two Nintendo 64 titles. The new art style used in The Wind Waker gives Link eyes that are much larger and more expressive than in previous games.
  • Four Swords Adventures

    Four Swords Adventures
    The main mode of Four Swords Adventures is "Hyrulean Adventure", an episodic, cooperative multiplayer adaptation of conventional The Legend of Zelda gameplay. "Shadow Battle" is a competitive multiplayer battle mode. "Navi Trackers", present only in the Japanese version of the game (and displayed briefly at E3 before the US release), is a multiplayer stamp rally race. Four Swords received a score of 86 out of 100 based on 55 aggregated reviews from Metacritic.
  • The Minish Cap

    The Minish Cap
    The Minish Cap is the twelfth game in The Legend of Zelda of video games, developed by Capcom, with Nintendo overseeing the development process. he Minish Cap retains the general gameplay features that were present in previous Zelda installments.[17] The main protagonist, Link, must navigate several dungeons to obtain an item or enhancement at the end of each dungeon that is pivotal towards the quest. Each of the game's "bosses" are defeated using the item acquired in the boss's dungeon.
  • Twilight Princess

    Twilight Princess
    Twilight Princess is an action-adventure game focusing on exploration and item collection. It uses the basic control scheme introduced in Ocarina of Time, including buttons whose functions change depending on game context, and L-targeting (Z-targeting on the Wii), a system which allows the player to keep Link's view focused on an enemy or important object. Twilight Princess was released to nearly universal critical acclaim and commercial success.
  • Phantom Hourglass

    Phantom Hourglass
    Phantom Hourglass is the fourteenth game in Nintendo's The Legend of Zelda series.The game is divided into two gameplay types: sailing between islands, and exploring the islands and their dungeons on foot. While on land, Link discovers and utilizes many items, including the classic boomerang, and bow. In the United States, the game was the fifth best-selling game when it debuted in October 2007, with 262,800 copies. Over four million copies of Phantom Hourglass were sold worldwide by March 2008.
  • Spirit Tracks

    Spirit Tracks
    Spirit Tracks is the fifteenth installment of Nintendo's The Legend of Zelda series. Developed by Nintendo for the Nintendo DS handheld game console, it was released worldwide throughout December 2009. The game features a cel-shaded art style similar to that of The Legend of Zelda: The Wind Waker and The Legend of Zelda: Phantom Hourglass. Link, the protagonist of Spirit Tracks, travels across the game's overworld using a cannon-equipped steam train much like the steamboat in Phantom Hourglass.
  • The Legend of Zelda: Skyward Sword

    The Legend of Zelda: Skyward Sword
    Skyward Sword is an action-adventure game for the Wii console and the sixteenth entry in the Legend of Zelda series. The game makes use of the Wii MotionPlus peripheral for sword-fighting, with a revised Wii Remote pointing system used for targeting. In contrast to earlier installments, battles do not focus solely on timing attacks, but also on their target, such as the direction in which enemies are hit. Skyward Sword has received universal critical acclaim, with an average rating of 95.