How do video games effect students' performances in the classroom?

  • A Study of Time Management: The Correlation BetweenVideo Game Usage and Academic Performance

    Anand, Vivek-"A Study of Time Management: The Correlation BetweenVideo Game Usage and Academic Performance"
    CyberPsychology & Behavior. Aug2007, Vol. 10 Issue 4, p552-559. 8p. 4 Charts, 6 Graphs. This article contains studies that show correlations between video game usage and academic performance.
  • Children and Video Games: Addiction, Engagement, and Scholastic Achievement.

    Skoric, Marko M., Teo, Linda Lay Ching, Neo, Rachel Lijie
    CyberPsychology & Behavior. Oct2009, Vol. 12 Issue 5, p567-572. 6p. 1 Chart.
    This source focuses on the relationship between video game playing habits and elementary school students' academic performance.
  • Effects of Video-Game Ownership on Young Boys’ Academic and Behavioral Functioning: A Randomized, Controlled Study.

    Weis, Robert, Cerankosky, Brittany C.-"Effects of Video-Game Ownership on Young Boys’ Academic and Behavioral Functioning: A Randomized, Controlled Study."
    Psychological Science (Sage Publications Inc.). 2010, Vol. 21 Issue 4, p463-470. 8p.
    This source focuses on the academic and functioning behavior of young boys who play video games.
  • The Impact of Recreational Video Game Play on Children's and Adolescents' Cognition.

    Blumberg, Fran C., Altschuler, Elizabeth A., Almonte, Debby E., Mileaf, Maxwell I.
    New Directions for Child & Adolescent Development. Mar2013, Vol. 2013 Issue 139, p41-50. 10p.
    This source reviews research concerning the cognitive benefits of video game play among children and teens.
  • More Than Just Fun and Games: The Longitudinal Relationships Between Strategic Video Games, Self-Reported Problem Solving Skills, and Academic Grades.

    Adachi, Paul-"More Than Just Fun and Games: The Longitudinal Relationships Between Strategic Video Games, Self-Reported Problem Solving Skills, and Academic Grade."
    Journal of Youth & Adolescence; Jul2013, Vol. 42 Issue 7, p1041-1052, 12p, 2 Diagrams, 2 Charts This source explains findings in studies that reveal upsides and downsides of strategic and non-strategic video games.
  • Video-Games Do Not Negatively Impact Adolescent Academic Performance in Science, Mathematics or Reading.

    Drummond, Aaron, Sauer, James D-"Video-Games Do Not Negatively Impact Adolescent Academic Performance in Science, Mathematics or Reading."
    PLoS ONE. Apr2014, Vol. 9 Issue 4, p1-5. 5p.
    This source looks at data to estimate the true effect size of frequency of videogame use on adolescent academic achievement in science, mathematics and reading.