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History of the Legend of Zelda

  • Legend of Zelda Created

    The Legend of Zelda, the first game of the series, was first released in Japan on February 21, 1986, on the Famicom Disk System.
  • Zelda II: Adventure of Link Created

    The second game, Zelda II: The Adventure of Link, was released for the Famicom Disk System in Japan in January 1987, and for the Nintendo Entertainment System in Europe in November 1988 and North America in December 1988.
  • Legend of Zelda: A Link to the Past Created

    Four years later, The Legend of Zelda: A Link to the Past returned to the top-down view (under a 3/4 perspective), and added the concept of an alternate dimension, the Dark World. The game was released for the SNES in 1991.
  • Link's Awakening Created

    The next game, Link's Awakening, is the first Zelda for Nintendo's Game Boy handheld, and the first set outside Hyrule and to exclude Princess Zelda. It was rereleased, in full color, as a launch title for the Game Boy Color in 1998 as Link's Awakening DX with some additional features, including an extra color-based dungeon and a photo shop that allows interaction with the Game Boy Printer.
  • Lengend of Zelda: Ocarina of time created

    Lengend of Zelda: Ocarina of time created
    After another hiatus, the series made the transition to 3D with Ocarina of Time for the Nintendo 64, which was released in November 1998. This game, initially known as Zelda 64, retains the core gameplay of the previous 2D games, and was very successful commercially and critically. It ranks highly on IGN and EGM's "greatest games of all time" lists, and scored perfect scores in several video game publications. In February 2006, it was ranked by Nintendo Power as the best game released for a
  • Legend of Zelda: Majora's Mask Created

    Ocarina of Time's follow-up, Majora's Mask, was released in November 2000. It uses the same 3D game engine as the previous game, And added a time-based concept, in which Link, the protagonist, relives the events of three days as many times as needed to complete the game's objectives. It was originally called Zelda Gaiden.
  • Oracle of Ages and Oracle of Seasons Created

    Oracle of Ages and Oracle of Seasons Created
    The next two games, Oracle of Seasons and Oracle of Ages, were released simultaneously for the Game Boy Color, and interact using passwords or a Game Link Cable. After one game has been completed, the player is given a password that allows the other game to be played as a sequel.
  • Legend of Zelda: Wind Waker Created

    Legend of Zelda: Wind Waker Created
    At Spaceworld 2001 Nintendo showed a cel-shaded Zelda title, later released as The Wind Waker, which Miyamoto felt would "extend Zelda's reach to all ages".
  • Legend of Zelda: Four Swords Adventures Created

    Legend of Zelda: Four Swords Adventures Created
    The next game released in the series was Four Swords Adventures for the GameCube, which was released in early 2004 in Japan and America, and January 2005 in Europe. Based on the handheld Four Swords, Four Swords Adventures was another deviation from previous Zelda gameplay, focusing on level-based and multiplayer gameplay. The game contains 24 levels and a map screen; there is no connecting overworld. For multiplayer features, each player must use a Game Boy Advance system linked to the Nintendo
  • Legend of Zelda: Minish Cap

    In November 2004 in Japan and Europe, and January 2005 in America, Nintendo released The Minish Cap for the Game Boy Advance. In The Minish Cap Link can shrink in size using a mystical, sentient hat named Ezlo. While shrunk, he can see previously explored parts of a dungeon from a different perspective, and enter areas through otherwise-impassable openings.
  • Legend of Zelda: Twilight Princess

    Legend of Zelda: Twilight Princess
    In November 2006, Twilight Princess was released as the first Zelda game on the Wii, and later, in December 2006, on the Nintendo GameCube, the console for which it was originally developed.
  • Legend of Zelda: Phantom Hourglass Created

    At E3 2006, Nintendo confirmed the game's status as a direct sequel to The Wind Waker, And released an extensive playable demo, including a multiplayer mode with "capture the flag" elements. Phantom Hourglass was released on June 23, 2007, in Japan, October 1, 2007, in North America and October 19, 2007, in Europe.
  • Period: to

    Zelda Team Creating New Game called Skyward Sword.

    In April 2008, Miyamoto stated that "the Zelda team is forming again to work on new games". The game title was announced at E3 in 2010 as The Legend of Zelda: Skyward Sword. Date is not exactly right.
  • Legend of Zelda: Spirit Tracks Created

    Legend of Zelda: Spirit Tracks Created
    The next Legend of Zelda for the DS, The Legend of Zelda: Spirit Tracks, was released December 7, 2009, in North America and December 11, 2009, in the UK.