History of 3d animation

By strixyy
  • First solid 3D CGI in the movies

    First solid 3D CGI in the movies
    The first cinema feature movie to make extensive use of solid 3D CGI was Walt Disney's Tron, directed by Steven Lisberger, in 1982. The film is celebrated as a milestone in the industry.
  • the very first 3d animation

    the very first 3d animation
    It was produced in 1972 and is believed to be the world's first computer-generated 3D animation. It was created by Ed Catmull, a true pioneer of 3D technology, who was a computer scientist at the University of Utah (birthplace of the famous Utah teapot.) If the name sounds familiar, it's because a few years later he was one of the founders of Pixar.
  • the first 3d animation ever played in cinema

    the first 3d animation ever played in cinema
    directed by Richard T. Heffron. This featured a computer-generated hand and face created by then University of Utah graduate students Edwin Catmull and Fred Parke which had initially appeared in their 1972 experimental short A Computer Animated Hand.[47] The same film also featured snippets from 1974 experimental short Faces and Body Parts.
  • Silicon Graphics appears

    Silicon Graphics appears
    Silicon Graphics, Inc (SGI) was a manufacturer of high-performance computer hardware and software, founded in 1981 by Jim Clark. His idea, called the Geometry Engine, SGI's first product (1984) was the IRIS (Integrated Raster Imaging System). SGI's products, strategies and market positions evolved significantly over time, and for many years were a favored choice for CGI companies in film.
  • blender appears!

    blender appears!
    Blender is a free and open-source 3D computer graphics software toolset used for creating animated films, visual effects, art, 3D printed models, motion graphics, interactive 3D applications, virtual reality, and computer games. with blender pretty much anyone can make there own 3d animation
  • 2000 breakthrough

    2000 breakthrough
    In 2000, a team led by Paul Debevec managed to adequately capture (and simulate) the reflectance field over the human face using the simplest of light stages.[162] which was the last missing piece of the puzzle to make digital look-alikes of known actors.
  • spidervese

    spiderverse was able to combine comic looking style with 3d animation making a beautiful movie