Evolution of FPS

By Becatu
  • Maze War

    Maze War
    The game was developed by Steve Colley and is the earliest known FPS game.
  • SPASIM

    SPASIM
    The game was developed by Jim Bowery. The 3D network space simulation game was played on the PLATO system.
  • Battlezone

    Battlezone
    The game was developed by Atari. The objective of the game was to blow up military boats to score points. While not an actual FPS, it introduced the earliest first-person 3D graphics.
  • 3D Monster Maze

    3D Monster Maze
    The game was developed by Malcolm Evans. One of the earliest 3D FPS on the home computer.
  • Catacomb 3D

    Catacomb 3D
    The game was developed by id Software. A first 3D-like entry into the FPS genre by the id Software.
  • Wolfenstein 3D

    Wolfenstein 3D
    The game was developed by id Software. A ray-casting renderer made by John Carmack was used to simulate a 3D environment. The popularity of the FPS genre was increased by this game.
  • DOOM

    DOOM
    The game was developed by id Software. Enhanced Wolfenstein 3D’s technology was used for a different environment to create an iconic template for future FPS games.
  • Quake

    Quake
    The game was developed by id Software. The first truly-3D FPS game, another level of technology to be challenged by competitors was created by Quake.
  • Duke Nukem 3D

    Duke Nukem 3D
    The game was developed by 3D Realms. Many improvements since the Doom engine were made by the game marks.
  • GoldenEye 007

    GoldenEye 007
    The game was developed by Rareware. The game was based on the James Bond film of the same name. Many gameplay elements to the genre were included by the game, including stealth, fully functional multiplayer and actual choice-offering on how the player wishes to play the game.
  • Unreal

    Unreal
    The game was developed by Epic Games / Digital Extremes. It was hailed as another excellent FPS release, due to significantly boosted 3D graphics and the inclusion of high-quality models and textures
  • Half Life

    Half Life
    The game was developed by Valve. The FPS genre with its storytelling was completely revolutionised. The game is generally regarded as the greatest and most innovative in the genre.
  • Counter Strike 1.0

    Counter Strike 1.0
    The game was developed by Minh Le and Jess Cliffe. A total-conversion modification of Half-Life was released as a new game. The now-famous franchise was later expanded into a full, commercially released game.
  • Halo: Combat Evolved

    Halo: Combat Evolved
    The game was developed by Bungie Software. Halo was originally a Real-Time Strategy game until Microsoft acquired Bungie and reworked it. It’s the second best-selling game on the Xbox, behind Halo 2.
  • Battlefield 1942

    Battlefield 1942
    The game was developed by Digital Illusions CE. Battlefield 1942 begins the line of war-themed FPS games.
  • Call of Duty

    Call of Duty
    The game was developed by Infinity Ward. Improvements in the AI area were made by that game.
  • Counter Strike: Source

    Counter Strike: Source
    The game was developed by Valve. This was Counter-Strike, remade specifically for the Source engine. Physics to the game world environment; in-game objects, debris, and ragdoll effects were added.
  • Half-Life 2

    Half-Life 2
    The game was developed by Valve. The sequel to Half-Life, it introduces revolutionary graphics of today.
  • Doom 3

    Doom 3
    The game was developed by id Software. The remake of the original Doom doesn’t disappoint with the introduction of HD technology.
  • Call of Duty 4: Modern Warfare

    Call of Duty 4: Modern Warfare
    The game was developed by Infinity Ward / Aspyr. The 4th release in the serie introduces HDR effects, shadows, and makes several advances in the multiplayer zone.
  • Unreal Tournament 3

    Unreal Tournament 3
    The game was developed by Epic Games. Unreal Tournament 3 is the 8th installment in the Unreal series. The advanced Unreal Engine 3, the successor to Unreal Engines 1 & 2 was utilised by the game. Many game modes, like Deathmatch and Capture the Flag were included by UT3.
  • Team Fortress 2

    Team Fortress 2
    The game was developed and published by Valve Corporation. A critical acclaim for its art direction, gameplay, humor, and use of character in a multiplayer-only game was given to Team Fortress 2 .
  • Battlefield: Bad Company

    Battlefield: Bad Company
    The game was developed by EA DICE. The 6th game in the Battlefield series, a never before seen feature was delivered by the game: a 90% destructible environment, the most realistic environmental damage imaginable today in FPS.
  • Tom Clancy's Rainbow Six Siege

    Tom Clancy's Rainbow Six Siege
    The game was developed by Ubisoft Montreal. The game puts heavy emphasis on environmental destruction and cooperation between players.