Untitled

Affective Computing - Abbas

  • Those weird red and green glasses

    Those weird red and green glasses
    In 1922 the first 3-D movie was released. Movie-goers were given a pair of red-and-green anaglyphic glasses that made the film look like it was more realistic or even like they could reach out and touch it.
  • 2001 - A Space Oddessy Released

    2001 - A Space Oddessy Released
    This film was revolutionary at the time. The movie scared people but it was a good reminder as to why we may not want to give computers such power and possibly harm humans.
  • Rosalind Picard coins the term "affective computing"

    Rosalind Picard coins the term "affective computing"
    Affective computing is the ability for technology to read and respond to a human's emotions. She used the word affective rather than emotional because affect is a higher-level and broader category than emotion. This would allow for a more comprehensive field of study.
  • Wearable Technology - The ability for a smart watch to detect A-Fib in users

    Wearable Technology - The ability for a smart watch to detect A-Fib in users
    One of the most popular items to come out was the Fitbit, which could track a person's steps. This led to the Garmin or Polar watches which could also track a person's heart rate, O2 level, and their "zone" during workouts. Later came the Apple watch that did all these things as well as putting a computer on your wrist. The health data collected on the smart watches is allowing us to track our health and share that data with our doctors.
    https://pmc.ncbi.nlm.nih.gov/articles/PMC6950456/
  • Galvactivator is invented

    Galvactivator is invented
    The Galvactivator was used to measure the wearer's skin conductivity, also known as electrodermal activity. This could track physiological arousal, which can be indicative of various emotional and cognitive states.
  • Glasses for Color Blindness Invented

    Glasses for Color Blindness Invented
    While developing glasses for doctors, Don McPherson accidentally invented glasses that could help people with color blindness. The glasses used filters to block overlapping wavelengths of light, which helps the brain distinguish between colors and allows the wearer to see colors brighter. The first pair was released in 2012.
  • Emotient, a startup using AI to detect emotion through facial expression gains attention

    Emotient, a startup using AI to detect emotion through facial expression gains attention
    This company develops software that can translate facial expressions into actionable information. This allows businesses to measure and analyze customer emotions and engagement. The company was acquired by Apple in 2016 and played a significant part in the development of Apple's "Apple Intelligence"
  • SmartEye Technology added to cars

    SmartEye Technology added to cars
    This technology uses eye tracking, facial expression analysis, and other technologies to detect risky behaviors like fatigue or distraction. The system can then warn the driver and prevent accidents.
  • People with ASD can read and react to facial expressions

    People with ASD can read and react to facial expressions
    Scientists have been able to find out WHY people with ASD have trouble reading people's expressions or emotions. Maybe soon, with special glasses, or perhaps a chip implanted in the brain, someone with ASD will be able to read facial expressions and even learn how to show empathy and read body language. I have 3 cousins with ASD and they have difficulty with showing empathy. It would be cool if this could help them. https://neurosciencenews.com/aans-asd-facial-expression-19065/
  • Camera that can read student's eyes to gauge level of understanding

    Camera that can read student's eyes to gauge level of understanding
    The data would be gathered and shown in real time to the teacher or can be compiled and sent to the teacher in a report. It would be granular enough that each student's level of understanding could be read throughout the class period or throughout the course of the semester so the teacher could tell exactly where kids were struggling to grasp concepts. Each student's metrics would be stored in a database. These data could be used by the teacher to see how they might need to adjust lesson plans.
  • Wearable technology for animals

    Wearable technology for animals
    By the year 2100 there will be wearable technology for animals that can allow them to carry on conversations with humans, much like in the movie Up!