20 things that changed pc gaming forever

By komodo
  • OXO

    OXO
    OXO-Pong Story.com Although personal computers only became popular with the development of the microprocessor and microcomputer, computer gaming on mainframes and minicomputers had previously already existed. OXO, an adaptation of tic-tac-toe for the EDSAC, debuted in 1952
  • Spacewar!

    Spacewar!
    Spacewar!, developed for the PDP-1 in 1961, is often credited as being the second ever computer game. The game consisted of two player-controlled spaceships maneuvering around a central star, each attempting to destroy the other.
  • chase

    chase
    n 1966, Ralph Baer (then at Sanders Associates) created a simple video game called Chase that could be displayed on a standard television set. Baer continued development, and in 1968 he had a prototype that could play several different games, including versions of table tennis and target shooting. Under Baer, Bill Harrison developed the light gun and, with Bill Rusch, cr
  • FPS

    FPS
    in the 90's is when FPS really started to become a big deal. wiht the high action 1st person shooters like doom and wolfenstein.
  • MUD'S

    MUD'S
    the muds stands for multiplayer user dungeons was really the first online co-op gaming
  • wolfenstein 3D

    wolfenstein 3D
    Wolfenstein 3D is a seminal first-person shooter game first released in 1992, pitting the player, a captured American spy, against a horde of WWII-era Nazis ensconced within Castle Wolfenstein. It is widely regarded by critics and game journalists as having helped popularize the genre on the PC, and having established the basic run-and-gun archetype for subsequent FPS games.[1][2][3][4][5] It was created by id Software and published by Apogee Software. Released on May 5, 1992 for DOS, the game w
  • RTS's and Dune II

    RTS's  and Dune II
    in 1992 the game dune 2 was released it wasnt the first rts but it was a big deal
  • alone in the dark

    alone in the dark
    alone in the dark is the first horror based games.
  • Doom

    Doom
    Doom was the "it" moment for video games, a perfect convergence of technological and gameplay innovation that blew the doors wide open on the embryonic medium of video games. Doom was final, undeniable proof that video games were the future of state-of-the-art entertainment. Over the last 15 years, Doom's influence on the industry - and on modern video gaming - has been nothing short of seismic.
  • Tombraider

    Tombraider
    Tomb Raider is a media franchise consisting of video games, comic books, novels, theme park rides and movies, centring around the adventures of the fictional English archaeologist Lara Croft. Since the release of the original Tomb Raider in 1996, the series developed into a lucrative franchise of related media, and Lara went on to become a major icon of the virtual gaming industry. In 2006, Lara Croft was inducted into the Walk of Game and the Guinness Book of World Records has recognised her as
  • Quake

    Quake
    1996 game Quake pioneered play over the Internet in first-person shooters. Internet multiplayer capability became a defacto requirement in almost all FPS games. Other genres also began to offer online play,
  • Blizzard

    Blizzard
    warcraft and starcraft saysit all
  • Zelda

    Zelda
    Zelda nuff said
  • Sims

    Sims
    simulation games
  • WoW

    WoW
    "WoW" redirects here. For other uses, see Wow. World of Warcraft Developer(s) Blizzard Entertainment
    Publisher(s) Blizzard Entertainment[1]
    Designer(s) Rob Pardo, Jeff Kaplan, Tom Chilton
    Composer(s) Jason Hayes
    Tracy W. Bush
    Derek Duke
    Glenn Stafford
    Series Warcraft
    Version
    NA 4.3.0 (November 29, 2011)
    EU 4.3.0 (November 30, 2011)
    Platform(s) Mac OS X, Microsoft Windows
    Release date(s)
    AUS / NA November 23, 2004
    EU February 11, 2005[2]
    BR December 6, 2011[3]
    Genre(s) Online role-playing gam