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Ralph Baer, a German scientist designs the first video game console to work with standard televison.
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The first commercial video box console is developed.
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In 1975 Atari sells a home version of Pong.
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Atari begins the project with an idea of using a cartridge based system so the console had the ability to play many games.
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Mattel releases the Intellivision becoming the first challenge to Atari's console the 2600 VCS. Featuring better graphics than Atari, Mattel is also the first company to release a console with synthesized voices in the video games.
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The Nintendo Entertainment System had soon broken sales records and became the best-selling console in video-game history.
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Nintendo's second console is the first major handheld game console.
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With huge, 2-D detailed graphics, the Neo-Geos appeal is its arcade-level quality for use in a home system.
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At the end of the 16-bit era in the mid-'90s, SNES rises to become the top-selling 16-bit system in the U.S.
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The arrival of Sony's Playstation marks the most popular console of the 32-bit era of video-games.
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This console was marked as the last mass-making system to use cartridges for games.
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This is the first 182-bit system, which features backwards-compatibility and also functions as a DVD player.
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Implementing the use of pc technology, Microsoft makes its first system in the console market.
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Nintendo's first 128-bit gaming system marks the first non-cartridge based game.
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The next step in GameBoy's evolution creating the gameboy advance, a backwards-compatible portable system.
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This system features dual screens along with touch screen technology.
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In an effort to challenge Nintendo's dominating handheld gameboy, sony releases the playstation portable.
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This system runs on a three-core PowerPc-based CPU to better render game physics and graphics.