-
Rusty is born to his dam, Claw. He has three siblings: Dusty, Frank, and Billy. Father is not present - Claw does not talk about him, but he is deceased.
-
Claw notices that Rusty’s skills lie less in combat, and more in caring for others after fights. She begins to train him in support skills such as healing, crafting, and gathering.
-
Claw passes peacefully.
-
Rusty and his siblings attend their first Gathering.
-
Rusty has a short-lived fling with Stella, a Law of Bone molly looking to get in with the family. Frank realises that Stella's motivations are less than pure, and so chases her off.
-
Rusty finds Flat White's body near the Fire Station on a herb gathering expedition. Checks him for signs of life and, on finding none, leaves the body as is. Believes that Plague or a Council member killed FW.
-
Rusty’s siblings disappear after Plague ascends to Mayorship. Rusty sets up in the church to officially offer healing services to those in need. He asks to be paid in scrap/food/whatever they can spare. Was present (but not involved) during the death of Beefstick, Dragon and Marshmallow’s sire, in a ritual blood sacrifice.
-
Rusty and Adair are kidnapped by Plague and his LoB Council
-
Roleplay begins. Rusty meets Adair, starts thinking/planning to leave Law of Bone and join the Primeval Pact.
-
After a month in captivity, Rusty and Adair are rescued from the Prison Cells in the old police station.
-
Attends Gathering. Discovers that Plague was responsible for his siblings’ disappearance. Officially joins Primeval Pact.
-
Mac leads the Pact to the City and they set up their winter home in the Fire Station.
-
Rusty and Luan agree to begin a relationship, which almost immediately accidentally results in kits.