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A high agent of Chaos arrives on Atamir in search of great power. Identifying it as possibly his greatest planet to every conquer, he begins construction on seat of power--a place to summon his armies known as the First Chaos
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Deahgla uses last power of his dying gateway to desperately summon the demon Afrit, the First Satyr, destroying the entire portal in the process. To not have him meet the same fate as the demons, he is summoned away from the battlefield in hopes of reviving the campaign.
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An elite force made up Jackari crusaders, human warriors, and elven druids put a stop to the First Chaos' construction after its desutrctive presence starts affecting the world.
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Upon Deahlga's defeat to Atamir's heroes, he quickly search for something to bind his soul to. In quick response, he attached himself to the prized amulet of the ornate Jackari warrior who dealt the final blow to to his mortal body.
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With his position as emperor secure, Asavir takes hiatus from military campaigns to raise his heir.
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Through of the influence of Deahlga's whispers, Asavir goes on a 4-year campaign to stamp out the neighboring races hostile to the Jackari. Upon return, the people welcome him as the one-true ruler of through the wealth and safety he single-handedly provided. This puts an end to the triumvirate government which preceded for hundreds of years.
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The Pinnacle Wars' eruption was imminent among the growing shadow of the human kingdoms' expansion southward. Instead of eventually coming under human rule, the Jackari rallied around Asavir in pursuit of conquering Laec, the Warf City. The term Pinnacle War would be coined by Laecish propagandists to describe the Jackari breaking the peace during both kingdoms' golden ages-though neutrally, it was also seen as a reference to the mountainous terrain it was mostly fought on.
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Mankiye's lack of virtue allows Deahlga to almost-full control of him, unlike with his father. Deahlga uses his new powerful agent to facilitate his ultimate return and prosperity on Atamar.
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of Seth In the Dunes of Phirit, far from the city of Photohs lies village of Seth. The village only exists to lodge Sandlords assigned to the Torrid Wastes. The driest part of Phirit, it's known to the Sandlords as "where duty goes to die". Sandlords become hardened by the harshness and seemingly pointlessness of the whole experience. As a native of Seth, Sairis' need to to understand the existence of his village drives him investigating the mysteries of the Torrid Wastes.
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The Ruined One
Like many before her, Iselith was born with great magic affinity. The difference for her was having it bestowed upon her in the wake of the Great Severing. As a child, she bested lord-mages, and then as an adult she could humiliate multiple archmages at once. She was set to become an influential force of power for the humans until the Iyanori's lust for power triggered a calamity that mutated her into an avatar of pure arcane energy. Since, she has exiled herself from the world. -
Desperate to win the war against Mankiye, Lorendris summons Death to weaken the Jackari along with the whole world's connection to magic—all except for Death's. [Everyone's constitution is weakened, and their aging is accelerated]
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Spawn of the Unsated
Son the monstrous warrior Goro'thak the Unsated, and educated by the longest reigning bloodlord, Milo'jin, Milo'thak was destined to become -
Queen of Belb'Insket
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Glade Warden of Borderlands
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After 3 years of necromantic influence, most of Laec's citizens have left the city and are replaced by warlocks and necromancers seeking the lingering power of Death's emergence.
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Deahlga's followers go to smoldering ruins of the First Chaos to retrieve his mortal remains and prepare it for his reclaiming of it.
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Mankiye is slain by the Shackled one, but not before leaving his medallion with Deahlga's soul to his son.