Eternum

  • The Dawning
    200 BCE

    The Dawning

    The Dawning marks the creation of Eternum by primordial beings and gods drawn to the forming star. They shape the land, seas, and skies, creating a world brimming with potential.
  • The Dawn War
    1 CE

    The Dawn War

    A colossal conflict erupts as the gods decide to fight the primordials. The battle rages across the nascent world, reshaping the land and giving birth to powerful artifacts and ancient ruins.
  • The Binding
    100

    The Binding

    The gods, having won the Dawn War, bind the surviving primordials beneath the earth, forming the foundations of Eternum's continents.
  • The Age of Creation
    103

    The Age of Creation

    Gods create the races and place them on Eternum.
  • The Age of Titans
    110

    The Age of Titans

    Colossal beings known as Titans emerge, ruling vast regions of Eternum. These Titans are both protectors and tyrants, shaping civilizations and landscapes with their immense power. Pictured is the only surviving titan, Kel`Rath whom wanders the deserts of Lucia with a city chained to his back.
  • The Great Sundering
    115

    The Great Sundering

    A cataclysmic event caused by the clash of two Titans.
  • The Calamity
    118

    The Calamity

    The gods quickly blamed each other for the destruction the Titans brought onto the world. What ensued next was gods fighting gods. All out war across the entire surface of Eternum. This event lasted almost a century when the last bastion of humankind was destroyed during the climactic battle in 218.
  • The Great Migration
    210

    The Great Migration

    Individuals all over migrate to an ancient floating city named Hyperion. This city was humanities shield during the calamity and offered to be a beacon of refuge for any and all.
  • The Age of Discord
    218

    The Age of Discord

    The Prime Deities and the Betrayer Gods had an all-out war that stretched decades... Causing Eternum to have ash choked lands with rarely seeing the sun. This Age of Discord between the gods ended in 299.
  • The Fall of Hyperion
    218

    The Fall of Hyperion

    The last bastion of humanity, a floating city named Hyperion was struck down during the final moments of The Calamity. This information is brand new to the lore of Eternum, as the gnomes have recently discovered it's ruins. They are to this day still trying to unlock it's secrets.
  • Birth of the Grove
    255

    Birth of the Grove

    The reclusive society of elves form the capital of Eryndel.
  • The Spire of Frostholm
    275

    The Spire of Frostholm

    Frostholm is founded with it's capital Glacia.
  • Rise of Drakoria
    290

    Rise of Drakoria

    An infamous individual invaded the ancient deserts of the Draegorian Empire during the heights of the Age of Discord. A very small percentage of Draegorian's lived within the deserts where Aridorn now resides. This person heard rumors that the sun shined within the region and promised his followers he would bring them to the light once again. He became the Sun King, and was a tyrant during the early days of Drakoria.
  • The First Kingdoms
    300

    The First Kingdoms

    The first mortal kingdoms outside of Frostholm and the Grove are established as civilizations begin to flourish. The kingdoms of Avalor, Duskhaven, and the Steamforge Republic are among the earliest, each with its unique culture and governance.
  • The Finding
    302

    The Finding

    The gnomes of Steamspire located an ancient civilization. Utilizing their advanced technology, it allowed them to create steam powered equipment including the first airship and the warforged.
  • The Age of Exploration
    315

    The Age of Exploration

    Advancements in navigation and technology spur an era of exploration. Adventurers and scholars chart unknown territories, uncovering ancient ruins and lost civilizations.
  • The Aether Crystals
    322

    The Aether Crystals

    The first Aether Crystal was located by an adventuring party.
  • Freedom of Drakoria
    334

    Freedom of Drakoria

    Rurik Skyreaver slayed the infamous Sun King, promoting Voss to become King. This forever changed the lands of Drakoria for the better and aligned them to be The Free Nations of Drakoria. A safe haven for all races no matter their history.
  • The Emberforge
    334

    The Emberforge

    Dwarven explorers found the Emberforge and create their capital Koranor.
  • The Stormlords
    338

    The Stormlords

    Rurik Skyreaver leads a group of warriors to Tempest Ridge to harness the very power of lightning. They form their capital Stormhold.
  • The First Attunement
    340

    The First Attunement

    The Dwarves of Koranor find out how to attune to their Aether Crystal empowering their nation.
  • The Dragon Scourge
    350

    The Dragon Scourge

    Dragons descend upon Eternum, laying waste to cities and kingdoms. Heroes rise to combat the threat, leading to epic battles and the eventual retreat of the dragon hordes.
  • The Dreadlands Rise
    365

    The Dreadlands Rise

    The Dreadlands are explored by a group of tieflings and they found their capital Blackrock.
  • The Shire
    370

    The Shire

    A group of halflings from Avalor adventure eastbound, founding Rivershire and Greenmeadows.
  • The Arcane Ascendancy
    400

    The Arcane Ascendancy

    Magic becomes more prevalent as mortals learn to harness the power of the Aether Crystals left by the gods and primordials. The Arcanum Enclave is founded, dedicated to the study and regulation of magic.
  • The Elemental Isles
    425

    The Elemental Isles

    The Verdant Isles and Elysium are founded by a group of Genasi
  • The Elemental Conclave
    446

    The Elemental Conclave

    The Elemental Conclave is formed, uniting the elemental tribes and establishing a balance of power. This era sees the rise of the Elemental Lords and the establishment of Elysium as a center of elemental harmony.
  • The Alliance of Light
    450

    The Alliance of Light

    In response to the Dragon Scourge, several kingdoms form the Alliance of Light, a coalition dedicated to mutual protection and the eradication of dark forces. This marks a period of relative peace and cooperation. This alliance was later renamed The Eternum Concord.
  • The Skystone Conflict
    476

    The Skystone Conflict

    The Skystone Conflict was a pivotal event in the history of Eternum, marked by a clash over the ownership of floating islands in the Skystone Peaks. These islands, perpetually suspended in the skies, held significant strategic and mystical value, attracting the attention of various factions seeking to harness their resources. Dwarves & Genasi went to war with the Aarakocra.
  • The Horde
    500

    The Horde

    The Orcs ransack Grimrock and lay claim to it's lands, pushing out all civilization within the area. They stormed Tharindal, the city of Goliaths and ordered them to relinquish their lands. The King at the time challenged the orc king to a one-on-one duel at Warlord's Plateau. Unfortunately for the Orcs, their leader lost in a quick and decisive battle. To this day, the orcs use the plateau to decide the next leader in tribute to the might of the goliaths. They found their capital Ul`Gorr.
  • Shadow Uprising
    515

    Shadow Uprising

    Nethrazir in the Darkweave Hollows is founded. The Legion of the Black Widow, led by the Matron Vesper Kel`Theris, rebels against the Alliance of Light shortly thereafter. This period is marked by espionage, skirmishes, and the rise of powerful shadow magic.
  • The Queen's Shadow
    535

    The Queen's Shadow

    Nyxara in the Shadowlands is founded to worship their deity: The Raven Queen.
  • The Wish
    550

    The Wish

    An ancient necromancer arises from the Crypts of Ne`Gresh and wages war amongst the living. In the climax of the battle, this potent spellcaster was the first individual to cast the spell Wish. Forever changing the world of Eternum. Diamonds were no longer usable for resurrection magic. It was a mystery for over a hundred years as to what he changed it to.
  • Bureau of Arcane Affairs
    582

    Bureau of Arcane Affairs

    The Bureau of Arcane Affairs was created in 582 to regulate the use of magic and ensure the safety of citizens in Eternum. This came about due to several incidents where uncontrolled magic caused widespread destruction and posed significant risks to public safety. The bureau was tasked with licensing and monitoring arcane practitioners, investigating magical disturbances, and enforcing laws related to magical practices. One of their first tasks was to understand The Wish.
  • The Celestial Accord
    667

    The Celestial Accord

    A pact between the gods and mortals to maintain balance and prevent another Dawn War. This leads to the creation of the Celestial Guardians, divine beings tasked with maintaining order in Eternum.
  • The Shadowfall Rebellion
    670

    The Shadowfall Rebellion

    A major uprising within the Shadowlands, leading to the rise of Ravina Kel'Theris as its new leader.
  • The Red Plains Uprising
    716

    The Red Plains Uprising

    In Rivershire, a sudden and violent rebellion erupted as a faction of Wayfarers attempted to seize control of agricultural Aether Crystals to enhance their yields. The Hearthkeepers, fearing the desecration of their sacred lands, rose in defense. The uprising was quelled, but it left deep scars within the halfling community.
  • The War of Broken Crowns
    722

    The War of Broken Crowns

    In 722, Daeron Shadowbane, an elven warlord, united the elven clans and launched an invasion of Avalor. Capitalizing on the kingdom’s internal conflicts and the complacency of its rulers, Shadowbane’s forces overwhelmed Avalor’s defenses. King Aldric Wyndemere, caught off guard, fell in a final duel with Shadowbane in the throne room. With Aldric’s death, Shadowbane seized control of Avalor, initiating the Shadowbane Reclamation and ushering in a dark era for the kingdom.
  • The Siege of Ravenscar Keep
    730

    The Siege of Ravenscar Keep

    A minor conflict between the Kingdom of Avalor and the Elven Dominion of The Eldergrove. Tensions over disputed borderlands rich in Aetherite deposits led to a protracted siege. The conflict escalated due to misunderstandings and a series of retaliatory attacks. It ended with a peace treaty mediated by neutral Genasi envoys.
  • War of the Crystals
    731

    War of the Crystals

    As centuries passed, the allure of the Aether Crystals grew irresistible to the mortal races. The War of the Crystals erupted when the nations of Eternum began to covet these powerful relics, seeking to harness their energy for dominion and prosperity. This war was marked by unprecedented alliances and betrayals, as kingdoms rose and fell in their quest for supremacy.
  • The Killing of Kings
    732

    The Killing of Kings

    The houses of Blackwell and Lionheart joined forces to overthrow the kings of Avalor, saving the lands from corruption. The tyrant elven king of Avalor, Daeron Shadowbane, was finally put to rest by Malik Blackwell and Eadric Lionheart.
  • The Fall of Outer Heaven
    738

    The Fall of Outer Heaven

    The events of Outer Heaven unfold, involving the betrayal by a powerful figure and the unleashing of undead horrors. This marks the rise of the Blackwell vampires and the beginning of a new era of darkness.
  • The Ravaging of Sylverhaven
    739

    The Ravaging of Sylverhaven

    A group of mysterious and brutal invaders descended upon the peaceful town of Sylverhaven in the Enchanted Glade, seeking valuable resources to fuel their growing power. The true origin of these marauders was unknown to the public, shrouded in secrecy and fear, with rumors and speculation abounding. To this day it is still not widely known whom was responsible.
  • The Battle of Frostfire Gorge
    740

    The Battle of Frostfire Gorge

    A territorial dispute between Queen Isolde Frostbane's Iceclad Dominion and the Emberforge Dominion over a newly discovered Aether Crystal vein. The conflict was marked by brutal winter combat, with both sides utilizing their elemental affinities. It ended in a stalemate, with the crystal being declared neutral territory.
  • The Grim Harvest
    788

    The Grim Harvest

    A powerful necromancer unleashes a plague of undeath, decimating entire regions. This event last several years and vanished suddenly without a trace. The Kingdom of Avalor was critical with aid across the globe during this time.
  • The Eldergrove Clash
    796

    The Eldergrove Clash

    An unexpected confrontation in the Eldergrove Forest between the orcish Spiritwalkers of Grimrock and the druids of the Council of Elders. The orc nation abducted Princess Morgra Th`Rina. She was later returned by Warlord Grukthar Bloodfang after he challenged the previous Warlord to a duel on Warlord's Plateau. This caused peace to occur between both nations.
  • The Assault on the Crimson Tower
    799

    The Assault on the Crimson Tower

    A fierce battle occured at the Crimson Tower with agents of the B.A.A. against the Scarlet Order.
  • A New Dawn
    800

    A New Dawn

    Eternum stands on the brink of a new age. Heroes rise to face looming threats, ancient powers stir from their slumber, and the fate of the world hangs in the balance. The winds of change are in the air, and the adventures of a lifetime await. Whereas there has been peace for some time, war is on the verge of exploding across the lands.
  • The Bloody Town
    Apr 16, 800

    The Bloody Town

    The assault on Eldermere by an unknown force.
  • The Draegorian Skirmish
    Apr 17, 800

    The Draegorian Skirmish

    A dervish invasion of the Draegorians from the continent of Storm washed ashore near the capital of Drakoria, Aridorn. Voss and Vess led a small team to repel this invasion, sending them back home. The Draegorians stated they would return with stronger numbers to reclaim their land.
  • The Bleeding Dawn
    Jun 15, 800

    The Bleeding Dawn

    The Bleeding Dawn, formed by survivors infected by blood parasites, rose up after the adventurers saved Eldermere. Once hunted by the High Templars, they now seek revenge against Avalor and its allies. Bound by the parasites that corrupt their bodies but enhance their strength, they aim to spread the infection and bring down the regimes that abandoned them. Fueled by anger and a thirst for justice, the Bleeding Dawn grows, waging war to plunge the realm into chaos and reclaim their power.
  • The Red Moon
    Apr 16, 801

    The Red Moon

    Werewolves? Red Herrings? Crimson Sigils? Devils? Necromancers? Whatever it was, it was stopped. For now. . .
  • The Black Church
    Oct 31, 801

    The Black Church

    A great gothic church was built over the direct spot the High Templars of Eventide buried most of the deceased from the events of Eldermere. It stands next to Lucia's largest tavern, the Daybreak Lodge.
  • The Crimson Reclamation
    Apr 15, 802

    The Crimson Reclamation

    The Bleeding Dawn marched upon the city of Talon killing it's King and Queen. This new fanatical faction converted most of the town's population into infected warriors and Talon is now their base of operations.
  • Dinner with the Devil
    Apr 16, 802

    Dinner with the Devil

    Malik's coach appeared before the party, beckoning them to his castle. They had dinner and he asked them to join his cause.
  • The Tides of Change
    Apr 16, 802

    The Tides of Change

    The sea went blood red as a storm brewed over Velstrad in Lucia within the Kingdom of Avalor. A tidal wave of blood washed through the city. A dome of blood was seen around the city for a few minutes before it dissipated. Some lives were lost but whatever occurred here was quelled rather quickly.
  • The Fall of Heroes
    Apr 17, 802

    The Fall of Heroes

    Elrond, Aurora, Jasper, Sylvie, Edrin Thorne were brutally slain by Vaelor and Lysandra Shadowbane. The party members were taken into custody for questioning regarding their allegiances, and why they were infected with bloodlings. Hundreds of individuals died from the battle when Jasper turned into a Blood-Golem.
  • The Battle of Blood
    May 1, 802

    The Battle of Blood

    Eventide Castle sent their High Templars to Talon to rid heresy from the Kingdom of Avalor. Some locked up heroes were let free temporarily to assist in this matter. The battle was brutal and quick... Lasting only a mere four hours. At the end of the battle, the leader and commander of the Bleeding Dawn was no more. In their final words, they said they would return... That blood is forever.
  • A Deal Struck
    May 15, 802

    A Deal Struck

    The party members were let free from Queen Elara II on behalf of the energy spent from one Alaric Graves. In an important meeting within Avalor's Throne Room... The Queen questioned the group. They had to make a decision: Avalor, Malik, or Fugitives? They decided to temporarily side with the Queen, and make up their minds later.