-
Apple announced their first iPad in January 27, 2010. This technology was a new computing device that could be used in replacements of laptops/computers due to it having faster speed, being light to carry, and having a huge variety of productivity apps for anyone, especially students and workers, to use.
-
Google announced it's invention of Chromebook in May 11,2011 and started releasing them later in the year. Chromebook was made to help people have an easy and fast laptop to carry to work and school. Chromebooks has been implemented by many teachers to provide information and resources.
-
Zoom is a video conferencing platform that has many built in tools for collaboration and effective communication. This platform helps connect teachers, students, and families together when they are not physically face to face with each other.
-
Kindle Paperwhite is an e-reader device that users are able to read books from. This device is important in schools since it helps schools lends teachers and students textbooks without having to put in the cost for physical copies that will need constant replacement. E-readers also are lighter to carry and save more space in comparison to physical books.
-
Kahoot is a game-based learning platform that helps to engage students though interactive quizzes. This platform provides a fun and entertaining way for students to learn.
-
Google Classroom is a digital classroom/workspace that makes it easy for teachers to create classes, assign work, and communicate with their students. This program impacts education by providing teachers and students an organized and interactive platform to work together on.
-
Windows 10 helped provide easy management and security for many schools and was geared towards academic institutions. The features from Windows 10 were easy for teachers and students to use and manage.
-
Android apps becoming available for students helped teachers provide a fun way and accessible learning for their students. It also helped provide resources to more students who had access to internet and a digital device.
-
GimKit is a learning gameshow tool that helps classrooms learn while collaborating together. Teachers and students can submit questions and or they can also answer the questions other sumbit.
-
Khan Academy Kids was made to provide early learners the educational skills they need. This resource provides interactive learning games for students to learn.
-
Kano is an educational company that lets kids learn to code, make art and music, and also play educational games. Kano PC lets teachers set up remote learning for their students, set tests, and work on projects.
-
Wakelet is a program that lets teachers organize, bookmark, and present on one platform. This platform is free and helps teachers provide students a way to interact with learning resources easily.
-
Duolingo ABC helps students learn phonics through character driven stories that entertain kids while they are reading. Kids who use this platform learning phonics, handwriting, sight words, and vocabulary.