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Introduction to Tablets
In 2010, tablets were introduced to classrooms to aid education. It included educational apps and laid the groundwork for digital learning. -
Khan Academy Popularity
Khan Academy was founded in 2006 as an online resource for students struggling in their classes. Through the introduction of iPads and tablets, there was better access to online resources, and therefore, Khan Academy gained popularity. -
Chromebooks Introduced
Chromebooks were introduced to classrooms to ease learning. It gained popularity due to its simplicity, ease, and management. Students were now able to have internet access and were engaged in subjects that were deemed "boring." It also helped with the students' comprehension and for future use as technology continues to advance -
Fastest-Growing LMS Canvas
Canvas is an LMS platform that allows teachers and students to have access to learning/teaching objectives. It serves as a central hub for different types of learning environments. Canvas becomes the fastest-growing LMS as it reached global level in 2014. -
Mobile Learning (M-learning) gains traction
Mobile phones were already introduced in the late 1990s. However, due to the increase in educational learning apps, students began to have access to apps for assignments, school files, etc. -
The Creation of Google Classrooms
Google Classrooms initially began as Google Apps for Education in 2006. After many years of development, Google Classrooms was finally released to the public in 2014 with the intention to help teachers and students communicate and collaborate. It was a way for teachers to organize their teaching objectives and for students to manage their assignments. -
Kahoot in Classroom
Kahoot, an online quiz-based game, is primarily used in classrooms to engage students in their learning. It rapidly becomes a popular e-learning tool due to its easy-to-use software and its ability to garner students' attention. It garnered more popularity in 2015. -
Flipped Learning
Flipped learning is a concept that introduces the idea of new ways for learning. Students would watch videos or do readings at home for a better understanding. This concept became known in the early 2010s however, it became more widely adopted in schools around 2016 due to the usage of LMS platforms and digital learning. -
Interactive Textbooks and E-Textbooks
e-textbooks became widely popular, allowing students to have better access to their textbooks anywhere. Additionally, most e-textbooks gave students the freedom to annotate their textbooks through digital means. Textbooks were then published to have online quizzes and simulations for better engagement. -
AI in Ed Tech Apps
AI became embedded in educational apps to help students learn through tools such as chatbots and enhanced personalized learning. -
Ed Tech Apps Popularity
Educational apps gained popularity in the early 2010s. However, as technology rapidly advanced, so did the usage of educational apps. By 2019, the apps were used globally and became common throughout many classrooms. -
Pandemic and ZOOM
The COVID-19 pandemic spread globally and caused the closure of schools. Applications and resources such as Zoom provided an opportunity for students to continue their learning online.