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•Mainframe computers: These computers mainly focus on drill and practice programs, Grammer and Vocabulary.
•First language learning programs were developed here.
https://youtu.be/fF6Xl8iep7o?si=eSSDq-UN2j4UhA7b -
•Microcomputers are now emerging and growing accessibility.
•Audio and visual material are being introduced. -
•Audio, video, and images (multimedia) were enabled on CD-ROMs
•Games and interactive exercises and activities became popular
•Teachers created custom materials with help of Authoring tools. -
•The WWW (World Wide Web) on the rise, making online learning much more easy.
•Communication became more accessible thanks to emails, chat and forums.
•Proliferated online courses and resources. -
•Podcasts, video conferences, and virtual classrooms.
•Mobile devices and apps are on the rise.
•Immersive environments like second life. -
•Chat bots powered by AI,and personalized learning.
•Gamification elements increase engagement
•Data-driven insights